MonoDevelop VS RoslynPad

Compare MonoDevelop vs RoslynPad and see what are their differences.

MonoDevelop

MonoDevelop is a cross platform .NET IDE (by mono)

RoslynPad

A cross-platform C# editor based on Roslyn and AvalonEdit (by roslynpad)
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MonoDevelop RoslynPad
16 7
2,681 2,212
- 1.6%
1.7 8.8
over 2 years ago 16 days ago
C# C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MonoDevelop

Posts with mentions or reviews of MonoDevelop. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-30.

RoslynPad

Posts with mentions or reviews of RoslynPad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-08.

What are some alternatives?

When comparing MonoDevelop and RoslynPad you can also consider the following projects:

SharpDevelop

Visual Studio Code - Visual Studio Code

AvalonStudio - Cross platform IDE and Shell

Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.

Waf DotNetPad - The Waf DotNetPad is a simple and fast code editor that makes fun to program with C# or Visual Basic.

dotdevelop - MonoDevelop is a cross platform .NET IDE

Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.

Consulo - Platform repository of Consulo. Plugins implementation hold in their repositories

HZDCoreEditor - .NET tools and resources for editing Decima game engine files.