Monadius
2-D arcade scroller (by tanakh)
rattletrap
:car: Parse and generate Rocket League replays. (by tfausak)
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Monadius | rattletrap | |
---|---|---|
1 | 4 | |
58 | 146 | |
- | - | |
0.0 | 6.8 | |
about 7 years ago | about 1 month ago | |
Haskell | Haskell | |
LicenseRef-GPL | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Monadius
Posts with mentions or reviews of Monadius.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-01.
rattletrap
Posts with mentions or reviews of rattletrap.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-03.
-
Help with Custom Decals in replays
This is the one (rattletrap) that can convert it back to replay as well (harder to read): https://github.com/tfausak/rattletrap/releases/tag/11.2.4
What are some alternatives?
When comparing Monadius and rattletrap you can also consider the following projects:
tcod-haskell - Haskell bindings to libtcod
aeson-tiled - Aeson instances for Tiled map editor types
LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at
netwire-input-glfw - MonadInput instances for GLFW based netwire programs
tateti-tateti - Meta tic-tac-toe ncurses game.
MazesOfMonad - simple game
FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell
HGE2D - 2D game engine written in Haskell
werewolf-slack - A chat interface for playing werewolf in Slack
YACPong
Hipmunk - Haskell binding for Chipmunk, 2D physics engine.
falling-turnip - falling sand game with regular parallel arrays.