modorganizer
TES5Edit
Our great sponsors
modorganizer | TES5Edit | |
---|---|---|
443 | 19 | |
1,920 | 701 | |
3.0% | 1.0% | |
8.3 | 9.6 | |
about 2 months ago | 3 days ago | |
C++ | Pascal | |
GNU General Public License v3.0 only | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
modorganizer
-
How to ENABLE mods after the UPDATE
Use a mod manager – pick either Vortex : https://www.nexusmods.com/about/vortex/ Or MO2 : https://www.nexusmods.com/skyrimspecialedition/mods/6194
-
Skyrim AE pirated help
I'd grab the one from gog-games.to, I can't link directly as that's against the rules. It's compatible with MO2 (Mod Organizer 2) as well as having a version of skse64 (Skyrim Script Extender x64 available for it.
-
I haven’t played in a *very* long time.
I highly recommend Mod Organizer 2, but Vortex is an acceptable alternative. As a rule of thumb, the more advanced you want to get with your modding, the more strenuously I recommend MO2 as there are some differences in its technical approach that make a bigger and bigger difference as the complexity of your build increases.
-
Mod Organizer 2.5.0 Public Release
Nexus GitHub Discord
- Essential Modding: The Bare Necessities
-
OBSE Loader (mod loader for Oblivion) keeps crashing when loading/starting game
I’m not running OBSE by itself. I’m running it alongside Mod Organizer 2. This script will setup MO2 for you and set it so that Steam launches it automatically when you press play. Then, you’ll need to follow this doc to install OBSE alongside MO2. Hopefully that would setup all of your pathing correctly.
-
Meeko Has A Backpack That I Didn't Give Him
MO2 is Mod Organizer 2.
- Mo2 not loading mods
- What version or mods you guys recommend for a "new player"?
- Okay how are you guys installing the total overhaul modlist?
TES5Edit
-
My ESP now says <NOT ESL Capable - no more IDs remaining>. What exactly does this mean?
See the The Case for Exclusively Supporting .esm Files in Starfield (midway on the page).
-
TexGen issue?
The Source Code Form is available at https://github.com/TES5Edit/TES5Edit
-
New to PC modding, looking for tips
You can find it here, by the way. Just make sure to run it through MO2, otherwise it won't find your plugins.
-
STEP Guide 2.2.0 released!
I can see they use xEdit from NM (link) but they also mention only "-SSE" argument on cleaning. 4.0.4 NM version of xEdit also needs "-DontCache" argument, you can read issue 803, it was fixed in further experimental versions but not in the NM release. If anyone use 4.0.4 they absolutely need "-DontCache" to avoid missing parts of Soul Cairn and Apocrypha.
-
SSEEdit with GoG
Github
- How to install a mod absolutely without any mod manager, even built-in one (plus some nice tricks)
-
Craftman's Manual Location
xEdit is one of the main modding tools. It allows you to view and edit .ESP, .ESM, and .ESL files, view conflicts between these files, and a whole lot more (I'm really selling it short there). It's available here, with an installation tutorial here
-
Bijin NPCs SE certain NPC issues
Also I suggest updating your SSEEdit, it's up to 4.1.4 now https://github.com/TES5Edit/TES5Edit/releases
-
Skyrim SE Mod Quest Missing Debella Priestess Quest help
Download it from Github: https://github.com/TES5Edit/TES5Edit
-
[FO4] "must have a FormID" ?
First, "copy as overwrite into" in FO4Edit 4.0.3 gave me an "assertion failure in line 15543" and empty records, something like this https://github.com/TES5Edit/TES5Edit/issues/651 . Supposedly, it's fixed in TES5Edit 4.0.3h but I have no idea of how to build it from source and if it will work with FO4.
What are some alternatives?
modorganizer2-linux-installer - An easy-to-use Mod Organizer 2 installer for Linux
xedit-scripts
skse64 - Skyrim SE Script Extender
zedit - An integrated development environment for Bethesda Plugin Files.
loot - A modding utility for Starfield and some Elder Scrolls and Fallout games.
Vortex - Vortex Development
vivanewvegas-wabbajack - A Wabbajack port of the Viva New Vegas modding guide.
smash - An application that provides a means of performing automatic conflict resolution between multiple Bethesda Plugin Files for TES and Fallout games.
MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
xOBSE - Oblivion Script extender source
skyui - SkyUI interface mod for Skyrim.