modern-cpp-tutorial
GodotPckTool
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modern-cpp-tutorial | GodotPckTool | |
---|---|---|
3 | 3 | |
23,080 | 323 | |
- | - | |
3.4 | 6.9 | |
6 months ago | 30 days ago | |
C++ | C++ | |
MIT License | MIT License |
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modern-cpp-tutorial
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Learning platform for modern C++ with online exercises
I'm going through this Modern C++ Tutorial right now. I didn't need to relearn what inheritance is, just the new language features that are useful.
- interview preparation
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Computer science student. Just figured out what I want to do with my degree. Hacking.
Work in this order: (1) -> (2) --> (3) ---> (4) --> (5) Next Steps: Modern C++11/14/17/20:(https://github.com/changkun/modern-cpp-tutorial)
GodotPckTool
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PNGs loading in engine but not with exported project (Mac and Windows)
You can verify if the .png files are in the exported .pck file using this tool: https://github.com/hhyyrylainen/GodotPckTool
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Godot CLI and libs to accelerate your dev (MIT repo)
This might be helpful for that: https://github.com/hhyyrylainen/GodotPckTool
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How to change anything
Another way is to use a special tool https://github.com/hhyyrylainen/GodotPckTool to extract the Thrive.pck file provided with the game, modify the files (note that if you want to modify things like textures you need to use Godot editor to import those resources to the Godot .stex format), and then re-pack the .pck file with that tool. This is cumbersome currently because we don't have proper mod support in the game (any help implementing this is very much welcome): https://github.com/Revolutionary-Games/Thrive/pull/1521
What are some alternatives?
OpenXLSX - A C++ library for reading, writing, creating and modifying Microsoft Excel® (.xlsx) files.
Qv2ray - :star: Linux / Windows / macOS 跨平台 V2Ray 客户端 | 支持 VMess / VLESS / SSR / Trojan / Trojan-Go / NaiveProxy / HTTP / HTTPS / SOCKS5 | 使用 C++ / Qt 开发 | 可拓展插件式设计 :star:
scapix - Scapix Language Bridge
Thrive - The main repository for the development of the evolution game Thrive.
dyno - Runtime polymorphism done right
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
vim-cpp-modern - Extended Vim syntax highlighting for C and C++ (C++11/14/17/20/23)
luascript - Lua language support for Godot Engine
xorstr - heavily vectorized c++17 compile time string encryption.
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
libcudacxx - [ARCHIVED] The C++ Standard Library for your entire system. See https://github.com/NVIDIA/cccl
fox - 🦊 Tooling for Godot 4