model-viewer
BabylonJS
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model-viewer | BabylonJS | |
---|---|---|
68 | 63 | |
6,490 | 22,456 | |
1.8% | 1.5% | |
8.5 | 10.0 | |
6 days ago | about 15 hours ago | |
TypeScript | TypeScript | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
model-viewer
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Would it be possible to implement this 3d model viewer into 3d tavern?
I came across this after finding out about chatvrm https://modelviewer.dev and I was wondering if it would be possible to implement it into silly tavern or if anyone knows of similar extensions? I might try it myself but I really have no idea what I am doing but it would be cool to add any video game character to it with animations for a more realistic rp experience.
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F3D is an open source 3D viewer, fast and minimalist
Shameless plug: if you are interested in viewing and/or embedding glTF or USDZ files on the web, I worked on an HTML element for that called
"It's like or tag for 3D models"
https://modelviewer.dev/
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Time estimate from a pro
That said, maybe in your case, if it's a really minimal 3D viewer, it could be that the modelviewer.dev could what you need. You can use it like any other html element and just link it to a 3D model you export from blender as a .glb file. I think it also allows you to add labels.
- Want to create AR experience on Shopify
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a free alternative to github pages that support at least repos of 60mb?
something free like github pages where can I load fore free about 60mb? basically I am using modelviewer.dev to render a 3d model, but I can't insert it directly into my website because I am using google sites, so I though about using an iframe via github but I am limited to 25mb, which the model is about 40/50mb I can't make it smaller
- a way to freerly render 3d models within google sites?
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3d Models on Shopify.
Anyways, I would suggest that you use package by google. You can find it here: https://modelviewer.dev/ .. It takes care of loading the model and controls as well as show the "view in AR" button on supporting devices. More important than anything, you just give it the model and it takes care of everything else.
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how do I export a 3d model with animated textures as glb?
I was going to use this: https://modelviewer.dev/
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Tool to convert JS file into <script></script> friendly code to use in all in one HTML file?
I'd like to get the google 3d model-viewer working on Ordinals: https://modelviewer.dev/
- WebAR help
BabylonJS
- Show HN: My wife and I made a maze game
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Release Radar • March 2024 Edition
It's been around for a while, and we've featured it in the April 2019 and March 2022 Release Radars. It's also been in GitHub Game Bytes and on our latest episode of The Download. Yes, I'm talking about Babylon, the powerful web rendering engine for all kinds of graphics. The newest update includes support for basic Global Illumination, a highly requested feature. Read more about other cool new additions including Gaussian Splatting, Ragdoll physics, Procedural Geometry and all the breaking changes in the Babylon release notes.
- Not only Unity...
- Anime.js – A lightweight JavaScript animation library
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How do I integrate Motion and Animation into my Projects?
Wow that site is super cool! So I see most of the 3D stuff is using canvas, maybe three.js or babylon.js or possibly pixi.js.
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Which tools should I use to create my game ?
Sure; I've used [Phaser](https://phaser.io/) before for a game jam like project and I've heard of [PixiJS](https://pixijs.com/) and [Babylon.js](https://www.babylonjs.com/) as options too. I can't really give a good recommendation either way; Phaser was fun to just write TypeScript and see my game, but it felt like a toy compared to Unreal. I'm sure you could really push it to its limits though. You mentioned you know about LibGDX; I don't have experience with it, but it does seem like a viable option.
- Babylon.js: Powerful, Beautiful, Simple, Open - Web-Based 3D At Its Best
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JavaScript framework for making games. no game engine
I’ve only messed around with it a bit, but https://www.babylonjs.com seems impressive
- Faster LZ is not the answer to 150-250 GB video game downloads
- Babylon.js 6.0
What are some alternatives?
three.js - JavaScript 3D Library.
A-Frame - :a: Web framework for building virtual reality experiences.
react-three-fiber - 🇨🇭 A React renderer for Three.js
trois - ✨ ThreeJS + VueJS 3 + ViteJS ⚡
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
3d-model-convert-to-gltf - Convert 3d model (STL/IGES/STEP/OBJ/FBX) to gltf and compression
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
vircadia-native-core - Vircadia open source agent-based metaverse ecosystem.
etherealengine - Ethereal Engine - Bringing us together on the open social spatial web. 🤖 🚀 👓 🕹️ 🧑🏿🚀
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps