mlua VS lua-cmake

Compare mlua vs lua-cmake and see what are their differences.

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mlua lua-cmake
17 1
- 26
- -
- 10.0
- over 3 years ago
CMake
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mlua

Posts with mentions or reviews of mlua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.

lua-cmake

Posts with mentions or reviews of lua-cmake. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-22.
  • Lua: Good, Bad, and Ugly Parts
    11 projects | news.ycombinator.com | 22 Dec 2021
    Lua is a very nice piece of technology. Its source code is pretty easy to get into, the documentation is complete.

    It has its quirks yes, but if I need to add scripting to a software, I'd consider Lua before considering writing a DSL, simply because you can pretty much embed Lua's source in your C/C++ software as a static library[0].

    The stack-based approach makes it so easy to interact with C/C++, and I've been looking at the Rust bindings[1] recently out of curiosity, looks promising.

      [0] - https://github.com/lubgr/lua-cmake

What are some alternatives?

When comparing mlua and lua-cmake you can also consider the following projects:

rlua - High level Lua bindings to Rust

fengari - 🌙 φεγγάρι - The Lua VM written in JS ES6 for Node and the browser

lua-lockbox - A collection of cryptographic primitives written in pure Lua

luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua

assemblyscript - A TypeScript-like language for WebAssembly.

moonsharp - An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.

mun - Source code for the Mun language and runtime.

piccolo - An experimental stackless Lua VM implemented in pure Rust

lokke - Lokke: Clojure for Guile