mlua
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kok.nvim
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mlua
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Do Rust and Lua work well together?
I'm not a specialist about text based multiplayer game, but from what I saw on Wikipedia it seem doable to do it with Rust and Bevy. On top of that you can add a layer of LUA with https://github.com/khvzak/mlua (or write your own bindings and sandbox later).
- I was searching for embedded lanaguages in Rust and I found out I can use deno https://deno.land/[email protected]/embedding_deno which is amazing has anyone tried it ?
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Repos using rlua/mlua
You can also look at the "dependents" section on crates.io https://crates.io/crates/mlua/reverse_dependencies and github https://github.com/khvzak/mlua/network/dependents
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Rust and Lua api
Note rlua doesn't allow you to create native modules with it and has largely been superseded by https://github.com/khvzak/mlua since it's more maintained, has native module support and stuff like Luau and async/await.
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Announcing mlua 0.8.0-beta with Roblox Luau support
I'm glad to announce first mlua version 0.8.0-beta.1 with Roblox Luau support.
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Lua: Good, Bad, and Ugly Parts
I believe mlua [0] is the recommended Lua Rust binding now.
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Dash.nvim v0.8.0 now supports Telescope, fzf-lua, and Snap fuzzy finders!
This is achieved through a backend/client architecture -- all core functionality (getting query results, opening selected item, search engine fallback, etc.) is implemented in a "backend" module, which is a Rust library exposed as a Lua module via mlua. The results returned by the backend then get fed into your fuzzy-finder of choice through thin clients, or "providers".
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Dash.nvim is now blazing fast with native Rust bindings!
Enter the newest iteration: native Rust bindings to Lua! Instead of communicating with the Rust backend through a Plenary job. the Rust backend now directly exposes a Lua API using the excellent mlua library which provides high-level Rust bindings to Lua. This allows me to basically implement a Lua module in Rust, so while the backend is written in Rust, you can directly import it as a Lua module (e.g. require('libdash_nvim').query()).
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What scripting language and what implementation would you use with your program written in Rust?
I really love mlua. The api is excellent. You can convert between Rust and Lua values either with the ToLua and FromLua traits, and also serde serialization/deserialization. I tend to use a little of both.
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I spent 1 year of my life on making a fast as fuck Vim completion client with ass loads of features. (Author of CHADTree)
Lua is able to call back between C and Lua, just like Python. Rust wrappers/implementations like mlua exist to make this possible between Rust and Lua too.
kok.nvim
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Can anyone explain how to use treesitter with neovim in simple language?
nvim-cmp or coq_nvim is for autocompletion. Treesitter is for parsing language syntax. (I guess the most typical use case for this would be syntax highlighting.) Note that (neo)vim also has built in manual completion that you can use by setting up your omnifunc and triggering it with in insert mode .
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What's the one plugin you'd love to see?
Aw man that's not nice to hear. I have had my own struggle with lsp not gonna lie. I used to use coc until it got too slow, after struggling for like 2 days lol lsp is working fast and neat. I'd suggest you to take a look at coq https://github.com/ms-jpq/coq_nvim which claims to be fast as fuck (literally lol) and also claims to be faster than lsp (because its written using c or something). Haven't tried it personally
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New to Rust. How to setup Nvim as IDE?
Coq_nvim
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Neovim crashes when LuaSnip is used
Does your coq_nvim and nvim-lspconfig really load? Because they have opts = true
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Is it a bad config or cmp isn't as smart as VSCode autocompletion?
I'd be happy for someone who knows more about this to correct me. But in my experience as well, nvim-cmp is not as good completion as vscode, its suggestions can be all over the place sometimes. I found that coq_nvim tends to better in this regard. I still prefer nvim-cmp for other reasons but you should definitely try coq_nvim out and see if you have a better experience.
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nvimYAY! but: how to get coq (or any) completion to work (pyright)?
Coq_nvim isn't the same as Coc.nvim. Coq is a completion plugin with lots of caching written in Python that works alongside the builtin LSP. Coc is an LSP client (and has it's own plugin ecosystem) written in Node.
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Why aren't there more plugins written in python?
There are some like https://github.com/SirVer/ultisnips and https://github.com/ms-jpq/coq_nvim. Speed is not really an issue, I guess people just prefer to have fewer dependencies and use lua which is already bundled in neovim.
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nvim + lspconfig + nvim-cmp general slowness in large codebases
Maybe using coq.nvim instead of nvim-cmp could help (?) dince it caches the LSP responses. I haven't test it, though
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Nvim-ers who use any other completion plugin other than nvim-cmp , why?
I use coq.nvim because of how fast it is
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Good non RStudio setup for R?
I use neovim with zepl and set up lsp with lsp-config and coq_nvim. It allows me to use the R repl while still using vim commands in a terminal. If you want some of those extras that an ide would give you, like file browsing and listing environments, then I don't really know of any alternatives to rstudio, other than vscode.
What are some alternatives?
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
coq - Coq is a formal proof management system. It provides a formal language to write mathematical definitions, executable algorithms and theorems together with an environment for semi-interactive development of machine-checked proofs.
rlua - High level Lua bindings to Rust
nvim-cmp - A completion plugin for neovim coded in Lua.
deoplete.nvim - :stars: Dark powered asynchronous completion framework for neovim/Vim8
vim-repeat - repeat.vim: enable repeating supported plugin maps with "."
nvim-bqf - Better quickfix window in Neovim, polish old quickfix window.
ultisnips - UltiSnips - The ultimate snippet solution for Vim. Send pull requests to SirVer/ultisnips!
nvim-lspconfig - Quickstart configs for Nvim LSP
YouCompleteMe - A code-completion engine for Vim
vim-config - Lean mean Neovim machine, carefully crafted with :heart: Use with latest Neovim.
lua-lockbox - A collection of cryptographic primitives written in pure Lua