mint-lang
Elm
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mint-lang | Elm | |
---|---|---|
13 | 198 | |
3,972 | 7,446 | |
0.4% | 0.6% | |
8.1 | 5.4 | |
10 days ago | about 1 month ago | |
Crystal | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mint-lang
- The Sage Compiler, Operating System, and Web-Demonstration
- Mint – language created for writing single-page applications
- The New Wave of Programming Languages: Pony, Zig, Crystal, Vlang, & Julia
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Crystal Lang and frameworks?
custom DSL for back+front end > Mint Language (https://mint-lang.com/)
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Incremental compilation for Crystal - Part 2
Mint
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SVGs as Elm Code
Nope, because anyone forking would have to come up with new name and run their own community.
If you are building an SPA then there is always Mint[1] (it's an Elm like language).
[1]: https://github.com/mint-lang/mint
- crystal-web-framework-stars
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Create Github Pages in the mint language
See: https://github.com/mint-lang/mint/discussions/543
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My Elm Experience
I was also sucked into Elm in 2015]/2016 and found it great in some ways but broken in others. If I were to start a new project and wanted that kind of front-end, I'd use Mint: https://www.mint-lang.com/
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How to build desktop apps with Tauri and Mint
I've recently launched DevBox, a desktop application full of developer utilities. I am building it with Tauri and Mint 🚀 and in this post, I'll show you how!
Elm
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Ludic: New framework for Python with seamless Htmx support
Elm [1] is based on a similar idea. Build your app from pure functions that return HTML tags.
- Learning Elm by porting a medium-sized web front end from React (2019)
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Can you make your own JavaScript by implementing ECMAScript standard?
You also wouldn't really be creating your own new programing language. You would be creating something that can run JavaScript by following JavaScript standards and syntax. You might be able to add some non-standard features of your own on top of those standards, or include your own standard library of helpers or utilities, but you can't completely make a new or alternative language and then load it in the browser (or at least not by reimplementing ECMAScript standards... you actually can make your own language that runs within any Javascript enviroment, if you provide an interpreter or compiler that transforms it into valid JS. Some people have done something like this, eg Elm: https://elm-lang.org/).
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What is the best way to present the user the results of Haskell computations?
You should at least have a look at https://elm-lang.org/ it is a pure functional language like Haskell (although with fewer fancy syntax/type classes) but it has some lovely libraries for visualisation and even with plain elm (+ elm-ui) doing string transformations can be easily done.
- Course using F#: Write your own tiny programming system(s)
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Building React Components Using Unions in TypeScript
I get it. However, the whole point of using Unions to narrow your types, ensure only a set of possible scenarios can occur, and only access data of a particular union when it’s safe to do so. That’s some of what pattern matching can provide, and 100% of what using switch statements in TypeScript with their Discriminated Unions can provide. Yes, it’s not 100% exhaustive, but TypeScript is not soundly typed, and even Elm which is still has the same issue TypeScript does: You’re running in JavaScript where anything is possible. So it’s good enough to build with and much better than what you had.
- What's the state of the Elm repo? · Issue #2308 · elm/compiler
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How to render a basic calendar UI in Elm
The beauty of a language like Elm (and other lambda-calculus / functional programming inspired languages) is that there's very little transformation involved in going from an idea to code. And that seems to have a big impact on getting things done.
- Como desenvolvi um backend web em Clojure
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Is it possible to write games like Pac-Man in a functional language?
I think the most fun and approachable way for beginners to build games with functional programming is with Elm [1].
See a few (small, demo) games built by the community in [2] .
Notice Elm has abandoned the FRP approach in favor of Model-View-Update [3].
What are some alternatives?
crystal - The Crystal Programming Language
rescript-compiler - The compiler for ReScript.
cppize - Crystal-to-C++ transpiler [WIP]
haskelm - Haskell to Elm translation using Template Haskell. Contains both a library and executable.
charly - 🐈 The Charly Programming Language | Written by @KCreate
purescript - A strongly-typed language that compiles to JavaScript
crisp - Lisp dialect implemented with Crystal
yew - Rust / Wasm framework for creating reliable and efficient web applications
NuummiteOS - An OS kernel written in Crystal.
idris - A Dependently Typed Functional Programming Language
onix - The Onyx Programming Language
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.