miniquad VS rust-sfml

Compare miniquad vs rust-sfml and see what are their differences.

miniquad

Cross platform rendering in Rust (by not-fl3)

rust-sfml

SFML bindings for Rust (by jeremyletang)
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miniquad rust-sfml
12 5
1,350 615
- -
8.0 7.3
17 days ago about 1 month ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

miniquad

Posts with mentions or reviews of miniquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-22.
  • OpenGL crates: gl vs glow vs glium
    3 projects | /r/rust | 22 Mar 2023
    You also have Miniquad which is a very cool minimal graphics project. It has almost zero dependencies (only system ones), and compiles under 2 seconds to give you a window with OpenGL on all platforms including mobile very easily. It has a wrapper graphics API but it doesn't try to be modeled after OpenGL at all (after all it might support Metal in the future), so it's gonna be quite different doing your project in it, but it's still the same kind of low level graphics.
  • Please suggest high quality render library
    3 projects | /r/rust_gamedev | 23 Jun 2022
    Theirs also https://github.com/asny/three-d or https://github.com/not-fl3/miniquad. Or lower level ones like WGPU or GLOW.
  • Is there a way to use piston with wasm?
    10 projects | /r/rust_gamedev | 9 Jan 2022
    In that same rust game jam the second most used engine was macroquad, which was used by 3 games, two of which are playable in the browser. Macroquad is a cross-platform game library inspired by raylib. Macroquad is built on top of miniquad. I think macroquad is a bit more approachable than bevy since macroquad doesn't impose an ECS and tries to be minimal with its features so they are available in all of the platforms it targets.
  • Rust alternative for PyGame ?
    10 projects | /r/rust | 2 Jan 2022
    (miniquad is a lower level lib https://github.com/not-fl3/miniquad - both miniquad and good-web-game is built on top of it)
  • Question about rust graphics libraries
    4 projects | /r/rust | 25 Jun 2021
  • Rust, For GameDev
    8 projects | dev.to | 8 Jun 2021
    Single command deploy for both WASM and Android build instructions
  • Minimal graphics crate for Rust
    12 projects | /r/rust | 26 Apr 2021
    Hi, I am using macroquad. There is an issue with `window_reizable` property. In my archlinux, this property doesn't work when set to `false`. Then I saw here that it is used only for windows. If I am correct, could you let me know the reason for this? Thanks
    12 projects | /r/rust | 26 Apr 2021
  • Modern and lightweight 2d graphics engine
    4 projects | /r/rust_gamedev | 17 Feb 2021
    If you want to write your own shaders: miniquad.
    4 projects | /r/rust_gamedev | 17 Feb 2021
    Sounds like you want miniquad: https://github.com/not-fl3/miniquad

rust-sfml

Posts with mentions or reviews of rust-sfml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-26.

What are some alternatives?

When comparing miniquad and rust-sfml you can also consider the following projects:

macroquad - Cross-platform game engine in Rust.

bevy - A refreshingly simple data-driven game engine built in Rust

Amethyst - Data-oriented and data-driven game engine written in Rust

Crayon - A small, portable and extensible game framework written in Rust.

Pinky - An NES emulator written in Rust

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

SFML - Simple and Fast Multimedia Library

ggez - Rust library to create a Good Game Easily

challonge-rs - Challonge REST API Client

raylib - A simple and easy-to-use library to enjoy videogames programming

good-web-game - An alternative ggez implementation on top of miniquad.