miniquad
Cross platform rendering in Rust (by not-fl3)
rust-sfml
SFML bindings for Rust (by jeremyletang)
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miniquad | rust-sfml | |
---|---|---|
12 | 5 | |
1,350 | 615 | |
- | - | |
8.0 | 7.3 | |
17 days ago | about 1 month ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
miniquad
Posts with mentions or reviews of miniquad.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-22.
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OpenGL crates: gl vs glow vs glium
You also have Miniquad which is a very cool minimal graphics project. It has almost zero dependencies (only system ones), and compiles under 2 seconds to give you a window with OpenGL on all platforms including mobile very easily. It has a wrapper graphics API but it doesn't try to be modeled after OpenGL at all (after all it might support Metal in the future), so it's gonna be quite different doing your project in it, but it's still the same kind of low level graphics.
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Please suggest high quality render library
Theirs also https://github.com/asny/three-d or https://github.com/not-fl3/miniquad. Or lower level ones like WGPU or GLOW.
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Is there a way to use piston with wasm?
In that same rust game jam the second most used engine was macroquad, which was used by 3 games, two of which are playable in the browser. Macroquad is a cross-platform game library inspired by raylib. Macroquad is built on top of miniquad. I think macroquad is a bit more approachable than bevy since macroquad doesn't impose an ECS and tries to be minimal with its features so they are available in all of the platforms it targets.
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Rust alternative for PyGame ?
(miniquad is a lower level lib https://github.com/not-fl3/miniquad - both miniquad and good-web-game is built on top of it)
- Question about rust graphics libraries
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Rust, For GameDev
Single command deploy for both WASM and Android build instructions
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Minimal graphics crate for Rust
Hi, I am using macroquad. There is an issue with `window_reizable` property. In my archlinux, this property doesn't work when set to `false`. Then I saw here that it is used only for windows. If I am correct, could you let me know the reason for this? Thanks
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Modern and lightweight 2d graphics engine
If you want to write your own shaders: miniquad.
Sounds like you want miniquad: https://github.com/not-fl3/miniquad
rust-sfml
Posts with mentions or reviews of rust-sfml.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-26.
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cargo careful: run your Rust code with extra careful debug checking
I tried running cargo-careful test on rust-sfml, and I get a bunch of errors like this:
- Minimal graphics crate for Rust
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Looking for help to test vendored-csfml branch of rust-sfml
Here is the branch: https://github.com/jeremyletang/rust-sfml/tree/vendored-csfml
- Question: cross-compiling Rust SFML program for Windows on Linux?
What are some alternatives?
When comparing miniquad and rust-sfml you can also consider the following projects:
macroquad - Cross-platform game engine in Rust.
bevy - A refreshingly simple data-driven game engine built in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
Crayon - A small, portable and extensible game framework written in Rust.
Pinky - An NES emulator written in Rust
pixels - A tiny hardware-accelerated pixel frame buffer. 🦀
SFML - Simple and Fast Multimedia Library
ggez - Rust library to create a Good Game Easily
challonge-rs - Challonge REST API Client
raylib - A simple and easy-to-use library to enjoy videogames programming
good-web-game - An alternative ggez implementation on top of miniquad.