miniaudio
ffmpeg-kit
Our great sponsors
miniaudio | ffmpeg-kit | |
---|---|---|
27 | 5 | |
3,601 | 3,757 | |
- | 5.3% | |
8.5 | 6.8 | |
13 days ago | 2 days ago | |
C | C | |
GNU General Public License v3.0 or later | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
miniaudio
- MiniAudio.h: single-file audio playback and capture library for C and C++
-
Amiga/Linux: Jurassic Boing Edition
Unfortunately, I can't currently capture any videos (I added miniaudio.h to play back the Jurassic Park theme song) since I had to move my mom into my home (she's getting a divorce from her narcissistic husband soon and the guy lost his marbles and locked her out of her own home) and it's late at night currently.
-
Audio Library
miniaudio - so far the best entry in cross platform audio. It is a stack allowing to use device alone, decoders and mixers, or node based engine for sophisticated audio processing. Extensible where it should be. Written in C, so there are no creature comforts of having C++. Aways can be wrapped to get advantage of RAII.
-
Implementing libraries
So, I wanna implement this library to the source engine. Is that possible? And also, since source is based on SDL, is it possible for me to implement Nuklear on my source game?
-
Simple High-Level Audio APIs
The most straightforward lib for this is miniaudio. It's straightforward,l to use and easy to integrate into a build system.
-
Dunno if anyone else will find this useful
You give little clues what this is… so cl-miniaudio defines CFFI bindings to https://miniaud.io/ which is "an audio playback and capture library for C and C++. It's made up of a single source file, has no external dependencies and is released into the public domain." and is cross-platform.
-
Title: Release: miniaudio version 0.11.12
Get the update on GitHub: https://github.com/mackron/miniaudio
-
Nuklear – A single-header ANSI C immediate mode cross-platform GUI library
* Miniaudio - A single header file audio library https://miniaud.io/
Both (actually, not just three systems) cross-platform.
For their design and cross-platform support they make for great bases for Go libraries, unlike most C code out there.
- What's the best audio library for c++?
-
Simple way to interface with Windows 10 audio in C (not C++)?
I've used this library before: https://miniaud.io/
ffmpeg-kit
-
What library do you know for streaming camera feed to server with RTMP?
Meanwhile, I came across FFMpegKit, which looks useful, but I think it still needs some customization.
-
Instagram export video feature for story
You're looking for https://github.com/arthenica/ffmpeg-kit
-
How to use Rust in Android?
Is this correct? https://github.com/arthenica/ffmpeg-kit/tree/main/android
- FFmpeg returning code 1 with no logs
-
MAUI and FFmpeg
As I can see best project that supports mobile FFmpeg is FFmpegKit (https://github.com/arthenica/ffmpeg-kit).
What are some alternatives?
portaudio - PortAudio is a cross-platform, open-source C language library for real-time audio input and output.
react-native-video-processing - Native Video editing/trimming/compressing :movie_camera: library for React-Native
libsoundio - C library for cross-platform real-time audio input and output
ijkplayer - Android/iOS video player based on FFmpeg n3.4, with MediaCodec, VideoToolbox support.
soloud - Free, easy, portable audio engine for games
MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI
ffmpeg-kit - Fork of https://github.com/arthenica/ffmpeg-kit
oboe - Oboe is a C++ library that makes it easy to build high-performance audio apps on Android.
cdecrypt - Decrypt Wii U NUS content — Forked from: https://code.google.com/archive/p/cdecrypt/
Down - Blazing fast Markdown / CommonMark rendering in Swift, built upon cmark.
raylib-php - PHP 8 Bindings to raylib
react-native-view-shot - Snapshot a React Native view and save it to an image