Mini2Dx VS FXGL

Compare Mini2Dx vs FXGL and see what are their differences.

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Mini2Dx FXGL
0 24
502 4,111
0.2% -
4.0 9.0
7 months ago 6 days ago
Java Java
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Mini2Dx

Posts with mentions or reviews of Mini2Dx. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Mini2Dx yet.
Tracking mentions began in Dec 2020.

FXGL

Posts with mentions or reviews of FXGL. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-04.
  • FLaNK 04 March 2024
    26 projects | dev.to | 4 Mar 2024
  • Excited for 2023!
    3 projects | dev.to | 1 Jan 2023
    Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
  • Simple 2D graphics framework for C#/Java
    3 projects | /r/csharp | 3 Sep 2022
    Have you checked FXGL? It’s built on top of JavaFX.
    3 projects | /r/csharp | 3 Sep 2022
    Or a framework built on JavaFX: FXGL
  • Game Making Libraries + Engines in Java 2022
    2 projects | /r/java | 30 Mar 2022
    I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
  • Good framework for making 2d games
    2 projects | /r/learnjava | 22 Sep 2021
    Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
  • Learn to build a Roguelike game in Scala
    6 projects | /r/scala | 29 Jun 2021
  • Deploy FXGL to the web?
    2 projects | /r/JavaFX | 13 Apr 2021
    Is there any way to deploy applications made with FXGL to the web? I suspect no - not yet, anyway - but I'm curious if anyone has tried this.
  • What are some free programs for making small games?
    4 projects | /r/javahelp | 10 Apr 2021
    Since your asking in r/javahelp , I believe you want to make a game in Java. The easiest way is to use a game engine and I can really recommend FXGL. You can find it here: https://github.com/AlmasB/FXGL together with information about how to use this library and a lot of example projects (from simple to advanced).
  • How do I implement and structure a tool that draws directed graphs?
    3 projects | /r/JavaFX | 18 Mar 2021
    Then you need a visualization engine. You could look at FxGL, which is versatile: https://github.com/AlmasB/FXGLI think the particule demo is quite close to what a graph viz would need: https://www.youtube.com/watch?v=yhr1b4061os

What are some alternatives?

When comparing Mini2Dx and FXGL you can also consider the following projects:

libGDX - Desktop/Android/HTML5/iOS Java game development framework

KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

jMonkeyEngine - A complete 3-D game development suite written in Java.

ktx - Kotlin extensions for the libGDX game framework

Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.

GreenLightning - High performance microservice runtime

Litiengine - LITIENGINE 🕹 The pure 2D java game engine.

FriceEngine - :video_game: JVM game engine based on Swing/JavaFX.

AdventKT - A Kotlin-based DSL for text adventures, with a partial replica of the classic Colossal Cave as an example.