irrlicht
Minetest
irrlicht | Minetest | |
---|---|---|
4 | 125 | |
112 | 11,028 | |
- | 1.6% | |
9.2 | 9.9 | |
8 months ago | 5 days ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
irrlicht
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trying to deploy docker from linuxserver.io - Keeps restarting
git clone --depth 1 https://github.com/minetest/irrlicht.git lib/irrlichtmt
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Trying to Build 5.6.1 Minetest Bare Server
#!/bin/bash # Minetest Installation Script cd /mnt/server && # Install installation dependencies apt update && apt -y install unzip wget build-essential libirrlicht-dev cmake libbz2-dev libjpeg-dev libxxf86vm-dev libsqlite3-dev libopenal-dev libcurl4-gnutls-dev libfreetype6-dev zlib1g-dev libgmp-dev libjsoncpp-dev luajit libncurses5-dev && #touch test && # Download, compile and prepare the engine wget -Osrc.zip https://github.com/minetest/minetest/archive/"${MTVERSION}".zip && unzip ./src.zip && rm ./src.zip && cd ./minetest-"${MTVERSION}" && cmake . -DRUN_IN_PLACE=TRUE -DBUILD_CLIENT=FALSE -DBUILD_SERVER=TRUE -DENABLE_GLES=OFF -DENABLE_POSTGRESQL=OFF -DENABLE_REDIS=OFF -DENABLE_SOUND=OFF -DENABLE_LEVELDB=OFF -DENABLE_SPATIAL=OFF -DIRRLICHT_INCLUDE_DIR=./lib/irrlichtmt/include && make -j$(nproc) && make package && mv ./minetest-"${MTVERSION}"-linux.tar.gz ../ && cd .. && rm -rf ./minetest-"${MTVERSION}" && tar xfz ./minetest-"${MTVERSION}"-linux.tar.gz && rm minetest-"${MTVERSION}"-linux.tar.gz && mv ./minetest-"${MTVERSION}"-linux/* ./ && rm -rf minetest-"${MTVERSION}"-linux && touch ./minetest.conf && #Download and prepare IrrlichtMt cd ./lib && wget https://github.com/minetest/irrlicht/archive/master.tar.gz && tar xf ./master.tar.gz && mv ./irrlicht-master irrlichtmt && cd .. && # Download and prepare the game cd ./games && wget -Ominetest_game.zip https://github.com/minetest/minetest_game/archive/"${MTVERSION}".zip && unzip minetest_game.zip && #rm minetest_game.zip && mv minetest_game-"${MTVERSION}" minetest_game && cd .. && # Clean up a bit rm -rf clientmods unix doc client fonts textures && # Done! echo "Installation was successfully completed!"
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Help building Minetest on Linux Mint
Try running git clone --depth=1 https://github.com/minetest/irrlicht lib/irrlichtmt inside the minetest directory (instead of just git clone --depth=1 https://github.com/minetest/irrlicht). This will clone irrlicht on the proper location (I think).
Minetest
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Approximating Mathematical Constants Using Minecraft
Luanti (formerly minetest) is open source, written in Lua, has an API with mediawiki docs, and has a vscode extension: https://github.com/minetest/minetest
Luanti wiki > Modding intro:
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PolyDev :: a better "Hello World" for polyglot devs
Lua is a popular tool scripting language - it's used in a variety of settings notably Roblox, the GNU Image Mainpulation Program ("GIMP"), and if I may just momentarily shill, in Minetest. I used to write and maintain various mods for Minetest, and it's even fair to say I did a lot of my learning during that time... there's a lot of learning that can happen on spare time when you're also having fun 😄
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Minecraft (2014)
If you are looking for a more customisable and open source version of a "minecraft engine" there is https://www.minetest.net/ with lots of mods, where the most Minecraft'ish is https://content.minetest.net/packages/ryvnf/mineclonia/.
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Bytecode Breakdown: Unraveling Factorio's Lua Security Flaws
In general, verifying programs is extremely hard, not just because of rice's theorem but because it's so easy to miss a spot, especially for non-trivial bytecode languages like lua's. wasm has no concepts of for loops for example.
It's strange that after upstream has given up on the problem as it was too hard, factorio devs have chosen to try to fix the verifier/write their own (not sure which of the two they did).
Minetest's loadstring function forbids bytecode entirely: https://github.com/minetest/minetest/blob/9a1501ae89ffe79c38...
I wonder why factorio mods need the ability to execute raw lua bytecode. If they don't have it, there would be no need for a verifier.
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Lessons from Open-Source Game Projects
Minetest - Minecraft-inspired voxel game engine. C++
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Edgar, Build a Dyson Swarm
Been there, done that.
Nothing beats industrial Minecraft (in it's prime, which it isn't in atm as far as I konw) IMO.
Not even close, when considering the ability to add magic/farming/computer stuff.
Though Minetest[0] has some pretry cool packs.
[0]https://www.minetest.net/
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any free minecraft alternatives?
https://www.minetest.net/ This is a pretty good opensource minecraft clone essentially, with some of it's own features.
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⟳ 4 apps added, 32 updated at f-droid.org
Minetest (version 5.8.0): Near infinite world block sandbox game
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Minetest 5.8.0 released!
It is now available on the official GitHub repository: https://github.com/minetest/minetest/releases/tag/5.8.0
What are some alternatives?
minetest_game - Minetest Game - A lightweight and well-maintained base for modding [https://github.com/minetest/minetest/]
Mindustry - The automation tower defense RTS
docker-minetest
Legend of the Green Dragon - Core functionality for Legend of the Green Dragon, a text-based RPG game.
Quizmaster - A web-app for conducting a quiz over the internet
Teeworlds - A retro multiplayer shooter
RconCli - RCON client for executing queries on game server.
QuakeJS - Fork of inolen/quakejs with additonal content server, local play page, and start-stop script
Terasology - Terasology - open source voxel world
VoxelPluginFreeLegacy - Voxel Plugin Legacy for Unreal Engine
No-Chat-Reports - Disable Player Chat Reporting and make user messages untrackable.
multiserver - [DEPRECATED: use mt-multiserver-proxy instead] Minetest reverse proxy supporting multiple servers and media multiplexing