minecraft-optimization VS MobLimit

Compare minecraft-optimization vs MobLimit and see what are their differences.

MobLimit

Simple Minebench Spigot & Paper plugin made by Phoenix616 to limit mob spawning and entity placement depending on near entity count and spawn reason. FarmLimiter and FarmControl alternative. (by Minebench)
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minecraft-optimization MobLimit
115 3
1,780 12
- -
4.8 1.3
28 days ago 12 months ago
Java
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

minecraft-optimization

Posts with mentions or reviews of minecraft-optimization. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-09.

MobLimit

Posts with mentions or reviews of MobLimit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-28.
  • My minecraft server struggling
    2 projects | /r/admincraft | 28 Sep 2021
    Dont use ClearLagg, use https://github.com/Minebench/MobLimit instead of that. Whenver clearlagg needs to remove entities, it loads up all the chunks to delete entities, and then your server needs to work more to spawn entities again.
  • You have become the very thing you swore to destroy
    2 projects | /r/admincraft | 28 Sep 2021
    Whenever clearlagg needs to remove entities, it loads up all the chunks to delete the entities, then your server does more work to add new entities. Thus, there is no use of any entities-clearing plugins. In place of that, use a entities-limiting plugin. I use this with papermc and my server never faced tps loss because of entities : https://github.com/Minebench/MobLimit

What are some alternatives?

When comparing minecraft-optimization and MobLimit you can also consider the following projects:

Mohist - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+

Purpur - Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.

Magma - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API (Cauldron for 1.12)

Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

Geyser - A bridge/proxy allowing you to connect to Minecraft: Java Edition servers with Minecraft: Bedrock Edition.

Floodgate - Hybrid mode plugin to allow for connections from Geyser to join online mode servers.

quilt-serverside-mods - A list of server-side mods for the Quilt mod loader; including many Fabric mods (which are compatible with Quilt) and some Quilt-only mods.

Tuinity - Minecraft server software fork of Paper to improve performance without behavioural changes.

list-of-shame - The List Of Shame, made by random people on the internet

oraxen - Oraxen is a minecraft plugin that allows to easily use Minecraft 1.14 features in order to create new items with custom textures. It handles the resourcepack generation, upload (using Polymath) and has an extensible API.

Waterfall - BungeeCord fork that aims to improve performance and stability.

Airplane - A stable, optimized, well supported 1.17.1 Paper fork.