microui VS pacman.c

Compare microui vs pacman.c and see what are their differences.

microui

A tiny immediate-mode UI library (by rxi)

pacman.c

Simple Pacman clone written in C99. (by floooh)
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microui pacman.c
13 3
3,103 467
- -
0.0 5.2
4 months ago about 2 months ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

microui

Posts with mentions or reviews of microui. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-15.

pacman.c

Posts with mentions or reviews of pacman.c. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-05.
  • How to Pacman
    1 project | /r/raylib | 27 Sep 2022
    Floooh's pacman.c is an outstanding one file implementation of Pacman in C. He uses his own very good libraries (called sokol) to do the graphics and audio but you can definitely learn a lot from reading the code. It is very accurate too - it's based off the Pacman Dossier (copy included).
  • What is your own favorite C project?
    14 projects | /r/C_Programming | 5 Aug 2021
    Some of my favorites are: sokol/pacman.c, Gunslinger, and gb
  • Zig in 30 Minutes
    6 projects | news.ycombinator.com | 2 Jan 2021
    Not "serious" at all but I wrote a Pacman clone over the holidays as an excercise and test for my cross-platform C header bindinds:

    https://github.com/floooh/pacman.zig

    ...and before that I did the same in C99 (might be useful for comparing the languages):

    https://github.com/floooh/pacman.c

    Disclaimer: I'm not a Zig expert at all, and the project doesn't really require most things where Zig differs from C. But I think writing small and "for-fun" projects like this is important for getting used to a language. I think one of Zig's big qualities is that it is so straightforward, after a few hundred lines you hardly have to look up things in the language documentation anymore.

What are some alternatives?

When comparing microui and pacman.c you can also consider the following projects:

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

pns

sokol - minimal cross-platform standalone C headers

nanovg - Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.

astera - A C99 Cross Platform 2D Game Library

pixeltoaster - PixelToaster is a framebuffer library for C++

gunslinger - C99, header-only framework for games and multimedia applications

minifb - MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in

gb - gb single-file public domain libraries for C & C++

nuklear

c_exceptional - A simple Exception-handling library for C99, that uses some fancy macros for true try{...}catch(err){...}finally{...} syntax!