messagebus
MaNGOS
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messagebus | MaNGOS | |
---|---|---|
- | 2 | |
266 | 2,988 | |
- | 0.8% | |
0.0 | 0.0 | |
over 3 years ago | over 1 year ago | |
JavaScript | ||
MIT License | - |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
messagebus
We haven't tracked posts mentioning messagebus yet.
Tracking mentions began in Dec 2020.
MaNGOS
- World of Warcraft Dev Help
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Best way to save data of a mmorpg?
If it helps, you could take a look at https://github.com/mangos/MaNGOS its c++ mostly but it should give you an idea on a basic mmorpg server
What are some alternatives?
EventBus - [Go] Lightweight eventbus with async compatibility for Go
TrinityCore - TrinityCore Open Source MMO Framework (master = 10.2.6.54205, 3.3.5 = 3.3.5a.12340, wotlk_classic = 3.4.3.53622, cata classic = 4.4.0.54027)
NATS - Golang client for NATS, the cloud native messaging system.
godot-sqlite - GDNative wrapper for SQLite (Godot 4.x+)
mangos - mangos is a pure Golang implementation of nanomsg's "Scalablilty Protocols"
chanify - Chanify is a safe and simple notification tools. This repository is command line tools for Chanify.
GodotFirebase - Implementations of Firebase for Godot using GDScript
pubsub - A simple pubsub package for go.
dbus - Native Go bindings for D-Bus
machinery - Machinery is an asynchronous task queue/job queue based on distributed message passing.
zmq4 - A Go interface to ZeroMQ version 4