mesa-dist-win
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mesa-dist-win | NeverWake | |
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35 | 2 | |
808 | 10 | |
- | - | |
8.9 | 1.8 | |
2 days ago | over 3 years ago | |
Batchfile | Batchfile | |
MIT License | The Unlicense |
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mesa-dist-win
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Better performance on Intel Arc (Windows)
Go to the website https://github.com/pal1000/mesa-dist-win/releases and download mesa3d-23.3.0-release-msvc.7z, or whatever the latest version is. Just make sure it’s the release version. I assume either the MinGW version or the MSVC version will work, but I’ve only tried the MSVC version (and it's a smaller download).
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Pre-built Mesa3D VKN and GL on Windows
The thing is, I'm only a little more smart than most normies and the instructions provided in the website aren't clear enough for me, so I figured out I could use a precompiled version of Mesa3D (if it even exists) for Windows for convenience sake. In my searches, I have found two Github repositories of pre-built Mesa3D drivers but I don't know if they're safe. (https://github.com/pal1000/mesa-dist-win) (https://github.com/mmozeiko/build-mesa)
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heyhey! how to run purrgatory, or other godot games, on legacy hardware!
all you need to do is download and run this thing called the "Mesa Injector"
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Intel G41 Express Chipset problem
The default WDDM driver provided by Microsoft for that GPU is a stripped down version of Intel's reference drivers without the control panel applet and the OpenGL dlls. The older Windows 7 driver will not install on anything newer because it is hardcoded to expect NT version 6.x. There were some patches released about a decade ago to fix this but you're better off running Mesa3D which re-implements OpenGL 3.3 in software https://github.com/pal1000/mesa-dist-win
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Running modern OpenGL Windows games on Crossover
I've managed to run Windows game (Homeworld Remastered) that uses modern OpenGL (3.3) on Crossover using Mesa Zink (OpenGL implementation over Vulkan) build for Windows that you can find here: mesa-dist-win. So if you check Homeworld Remastered or any other modern OpenGL game status on Crossover you will notice that it doesn't work. The issue is that Crossover OpenGL support is limited to 2.1 even if macOS itself supports up to 4.1. I'm not sure why but that means no modern OpenGL Windows games for us. This is where Mesa Zink comes to shine. Zink is Mesa (open source OpenGL/Vulkan/etc. and drivers implementations that are used by Linux and some other operating systems) driver that implements OpenGL on top of Vulkan. There is no native Vulkan on macOS but there is MoltenVK. I was curious if MoltenVK is good enough to run Zink and some big game and turns out it is. Homeworld is working fine and performance is good. I didn't play whole campaign so I can't promise it will work without any issues but I tested it in tutorials and Player vs CPU mode and it seems to work fine with only two minor issues - game will crash if anti aliasing is enabled and there is some minor graphical glitches with invisible ships.
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Reminder: Persona 4 Golden has been effectively unplayable since Driver 22.5.2
If it's OpenGL-based, have you tried Zink? It was originally meant for Wine/Linux environments, but it should be in there as a normal DLL. It will redirect OpenGL calls to its own Vulkan-based compatibility layer.
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osu! skin mixer v2.0 - a swiss army knife for your skins folder! Details in comments
i do wonder if you can use https://github.com/pal1000/mesa-dist-win to solve your opengl errors, ive only ever tried it in a vm though
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No Love For Radeon RX 6000 GPUs? AMD Releases RX 7000-Exclusive Radeon Software with no previous generation drivers in sight
Just gonna leave this here.
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Build your own Android Emulator with QEMU and Bliss OS on Windows 10/11 with Hyper-V enabled
instead of 46 & 460 with my Windows drivers. So I think there is still something preventing your system from working. I would recommend you submit an issue and see if pal1000 or someone else can help troubleshoot the issue: https://github.com/pal1000/mesa-dist-win/issues
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Game crashes to desktop with a submit crash report window on Linux...
Try this like the Hiacenty did but for win https://github.com/pal1000/mesa-dist-win/issues/63
NeverWake
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Aya neo next keeps turning on, becomes a real issue when in a case.
I've had this issue with a couple of laptops. They would wake up in my backpack and try to check for Windows updates. It was infuriating. You may want to look for info on disabling wake timers. I wound up using this to resolve the issue but it hasn't been updated for a while and there may be other options or alternatives.
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Putting a DELL XPS laptop in a bag voids its warranty
Microsoft has a serious issue with thinking it's ok to wake up from sleep mode. I added a script to the task scheduler to resleep if woken up by anything other than the power button[1]. In retrospect, the wake ups were either to perform updates or some kind of bug related to transitioning to hibernation which ends up with the pc idling on[2]. Both of which would result in the classic hot bag / dead battery situation.
What are some alternatives?
windows-utils - Windows tools to use like linux in wsl2
yoga-slim7-ubuntu - Notes and instruction about running Linux (Ubuntu) on Lenovo Yoga Slim 7 (AMD)
swiftshader-dist-win - Google SwiftShader Windows builds focused on Vulkan driver with utilities to help usage
vim-win32-installer - Vim Win32 Installer
sodium-fabric - A Fabric mod designed to improve frame rates and reduce micro-stutter
Cemu-Auto-Shader-Compiler - Cemu-Auto-Shader-Compiler - Autocompile Cemu Shaders on the fly
wsa-toolbox - A Windows 11 application to easily install and use the Windows Subsystem For Android™ package on your computer.
KMS_VL_ALL - 🔑KMS_VL_ALL - Smart Activation Script
Windows-DARK - A Windows based program that turns on/off DARK MODE based on custom time schedule
LFTP4WIN - lftp for Windows - Windows task scheduler automation with push notifications via WinSCP custom commands.
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
ExpansionCards - Reference designs and documentation to create Expansion Cards for the Framework Laptop