mergi
gridder
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mergi
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Using System.Drawing in Editor (2021.1.22f1) or any working method to resize and crop images
It may not be ideal for your situation, but I often find myself using this tool for various things, though, mostly in an automated build process for my website to create thumbnail images automatically from the original, but would work just the same from Unity, if calling the process from code. https://github.com/noelyahan/mergi
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Processing equivalent in GoLang
this one also raster based basic animation, but can't draw computer graphics primitives/vectors https://github.com/noelyahan/mergi
gridder
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Web Effect
gridder - A jQuery plugin that displays a thumbnail grid expanding preview similar to the effect seen on Google Images..
What are some alternatives?
go-gst - Gstreamer bindings and utilities for golang
Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.
resize - Pure golang image resizing
Mo.js - The motion graphics toolbelt for the web
gg - Go Graphics - 2D rendering in Go with a simple API.
progressbar.js - Responsive and slick progress bars
imaginary - Fast, simple, scalable, Docker-ready HTTP microservice for high-level image processing
paper.js - The Swiss Army Knife of Vector Graphics Scripting – Scriptographer ported to JavaScript and the browser, using HTML5 Canvas. Created by @lehni & @puckey
pt - A path tracer written in Go.
fabric.js - Javascript Canvas Library, SVG-to-Canvas (& canvas-to-SVG) Parser
imagick - Go binding to ImageMagick's MagickWand C API
two.js - A renderer agnostic two-dimensional drawing api for the web.