Mercure
Pion WebRTC
Our great sponsors
Mercure | Pion WebRTC | |
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19 | 84 | |
3,714 | 12,545 | |
- | 2.0% | |
8.5 | 8.9 | |
10 days ago | 5 days ago | |
Go | Go | |
GNU Affero General Public License v3.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Mercure
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What is the best way to write a dedicated server?
It could be implemented with STOMP, or Mercure (goes well with API-Platform, written in PHP/Symfony), you could write your own with the help of nchan and scale it via Redis. If it's a web service, the best practices for operating and scaling are well established, Godot then just becomes another client.
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What to use to replace laravel web sockets?
You can try https://mercure.rocks/.
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OpenAI server-sent events supported chatbot
It's worth looking at something like Mercure , which is used by API Platform
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laravel activity feed
Pusher might be one of these systems, Mercure is another one (which you can host yourself). Mercure has good documentation and some examples in various languages, including PHP: https://mercure.rocks/docs/ecosystem/awesome#examples.
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Golang updating the front-end with almost real-time events from the backend server
You can use Mercure https://mercure.rocks/ , Mercure uses http2.
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Centrifugo v4 released ā with own WebSocket emulation layer, optimized client protocol, unified SDK behavior, experimental HTTP/3 and WebTransport support
I actually was thinking about this when I saw https://github.com/dunglas/mercure project to become a Caddy plugin. But I did not find enough reasoning to try this with Centrifugo at that point, and still... Seems awesome from one side - tight integration with a web-server, no extra network between LB and Centrifugo. But will this be useful in practice and find its users? š¤ That's the question I don't have an answer yet.
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How would I automatically update how much users are signed up for each group?
Polling is kind of ok (data might change between poll events), but real-time updates are better. So If you don't mind adding an extra service, then take a look at mercure.
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Announcing GraphQL Yoga 2.0!
Two more questions: - Am I to understand The Guild now recommends GraphQL Yoga over Helix? - Could something like Mercure be included in the recipes ? (this would be a nice solution for serverless)
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Skipfilter
The Mercure Hub originally dealt with this issue using an in memory cache to eliminate duplicate regular expression evaluations.
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Server-Sent Events: the alternative to WebSockets you should be using
There's also the Mercure protocol, built on top of Server-Sent Events: https://mercure.rocks/
Pion WebRTC
- Golang WebRTC. How to use Pion šRemote Controller
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamerās webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
I was going through some of my old projects and saw one that used this webrtc library. I remember at least at the time (3-4 years ago) if you wanted a webrtc communication channel outside of the browser there were really only two options. One was from Google [1], which is used in both chrome and firefox, and the other one was this c library.
I recall it took me a week to figure out how to properly compile Google's implementation (which uses the bazel build system) as a static or dynamic library to link to. Even then, I think I couldn't get it below something like 50MB. I don't remember the exact binary size but it was so large that I either had to give up using it or give up calling my app "lightweight".
Later I learned that there was also another great implementation written in Go [2] but obviously not feasible if the rest of your project is not in Go.
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WebRTC for the Curious
Pion (https://github.com/pion/webrtc) works well and offers a good set of features.
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Ask HN: What side projects landed you a job?
I have worked four jobs related to https://github.com/pion/webrtc and one for https://webrtcforthecurious.com
Two companies used Pion. The other two were just using the protocol (WebRTC)
- Need help with audio calls for rooms with about 10 people in each.
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Possible frameworks/languages for a web/mobile application
In my experience Go has been relatively approachable for people that are good at PHP. It has a great standard library and a pretty solid ecosystem, though frameworks arenāt as popular in Go. There are some well regarded libraries for things like WebRTC via https://github.com/pion/webrtc WebSicket via https://github.com/nhooyr/websocket
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Video streaming in golang
Don't try to make RTC yourself, it looks easy, but in fact, it's a really hard problem to solve. Use https://pion.ly/ it's a pretty solid package they also have a discord/slack channel with a lot of helpful people there.
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Datachannel video streaming?
Maybe you can reuse some of this code: https://github.com/pion/webrtc/blob/master/examples/data-channels/main.go
What are some alternatives?
mediasoup - Cutting Edge WebRTC Video Conferencing
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
janus-gateway - Janus WebRTC Server
Socket.io - Realtime application framework (Node.JS server)
websocket - A fast, well-tested and widely used WebSocket implementation for Go.
aiortc - WebRTC and ORTC implementation for Python using asyncio
Centrifugo - Scalable real-time messaging server in a language-agnostic way. Self-hosted alternative to Pubnub, Pusher, Ably. Set up once and forever.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
SIPSorcery - A WebRTC, SIP and VoIP library for C# and .NET. Designed for real-time communications apps.
v4l - Facade to the Video4Linux video capture interface.
gst - Go bindings for GStreamer (retired: currently I don't use/develop this package)
amqp091-go - An AMQP 0-9-1 Go client maintained by the RabbitMQ team. Originally by @streadway: `streadway/amqp`