menu-controller
HSV-Color-Picker-Unity
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menu-controller | HSV-Color-Picker-Unity | |
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1 | 1 | |
13 | 530 | |
- | - | |
0.0 | 3.8 | |
6 months ago | 4 months ago | |
C# | ShaderLab | |
MIT License | MIT License |
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menu-controller
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HSV-Color-Picker-Unity
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How would I implement a color picker for a game?
if you want more complex may i suggest https://github.com/judah4/HSV-Color-Picker-Unity
What are some alternatives?
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
UnityColorPicker - Runtime color picker for Unity
SpriteGlow - A sprite glow effect for Unity game engine
TestbedHDRP - Testbed project for Unity HDRP (High Definition Render Pipeline)
awesome-unity-open-source-on-github - A categorized collection of awesome Unity open source on GitHub (800+)
MeatKit - MeatKit is a Unity modding toolkit for developing, building, and packaging custom maps, items, and mods for H3VR.
ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target
2021-object-pool - Get an in-depth overview of the most commonly needed functionality of the Unity Object Pooling API introduced in the 2021 version of the Unity Editor.
doors - Learn how to create multiple different types of doors in Unity
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
GameDevTutorials - Houses various game development tutorials and resources.
ai-series-part-14 - Project corresponding to AI Series Part 14 where we implement Baking NavMesh at Runtime around the Player, instead of baking on the entire scene