melos
imperative-flutter
Our great sponsors
melos | imperative-flutter | |
---|---|---|
6 | 2 | |
1,024 | 6 | |
4.6% | - | |
8.5 | 3.2 | |
5 days ago | over 2 years ago | |
Dart | Dart | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
melos
-
One repo with multiple apps and modules VS multiple repos
There are definitely pros and cons to both approaches and may honestly just come down to personal preference at the end of the day. If you want to go the monorepo route, I highly recommend using melos to help manage: https://melos.invertase.dev/
-
Start the monorepo flutter project
Install melos (more details about melos: https://melos.invertase.dev/)
-
How to manage your Flutter monorepos
You could write your own bash script or CLI to help manage these tasks. However, this costs you some time. In order to deal with these tasks more quickly, you can use community tools, like Melos, Very Good CLI, or Sidekick. In this article, we are going to use Melos. Melos is also used by repositories like FlutterFire, AWS Amplify (Flutter), Flame, and Plus Plugins.
-
Are you using monorepos?
Melos has been super useful for us in being able to write shortcuts to run all our unit tests and dart analyze for a combination of packages - to ensure that whenever we update a package which is shared between the mobile app and web app.
-
Single vs. Multi-Package Projects for Larger Codebases w/ Multiple Teams
Are there any tools you recommend? Melos, for example.
- Melos - a tool for managing multi-package projects (a.k.a a monorepo), with optional support for automated package versioning, changelogs & publishing via Conventional Commits.
imperative-flutter
-
imperative_flutter with codegen
Hello guys I'm doing my first package to manage state. I would like to make a code generator using build_runner, but I have no idea if what I want to do is possible. It follows that my package uses String id to store and reference some streams in an InheritedWidget, what I want to do is take these ids and generate them with build_runner gets and sets to change these streams. where do i start? package https://github.com/JunioJsv/imperative-flutter
- imperative_flutter my first package
What are some alternatives?
flutter-go - flutter 开发者帮助 APP,包含 flutter 常用 140+ 组件的demo 演示与中文文档
getx - Open screens/snackbars/dialogs/bottomSheets without context, manage states and inject dependencies easily with Get.
flutterfire - 🔥 A collection of Firebase plugins for Flutter apps.
dart_nn - A simple Neural Network library written in dart
dart_frog - A fast, minimalistic backend framework for Dart 🎯
provider - InheritedWidgets, but simple
riverpod - A reactive caching and data-binding framework. Riverpod makes working with asynchronous code a breeze.
quick_notify - A cross-platform (Android/iOS/Web/Windows/macOS/Linux) notification plugin for Flutter
bloc - A predictable state management library that helps implement the BLoC design pattern
codemagic-sample-projects - A collection of sample apps built with Codemagic CI/CD. Please see the codemagic.yaml file for a sample workflow configuration.
flame - A Flutter based game engine.