mediapipe
Bazel
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mediapipe | Bazel | |
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49 | 136 | |
25,405 | 22,295 | |
2.1% | 1.1% | |
9.9 | 10.0 | |
4 days ago | 4 days ago | |
C++ | Java | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mediapipe
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Mediapipe openpose Controlnet model for SD
mediapipe/docs/solutions/pose.md at master · google/mediapipe · GitHub
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MEDIAPIPE on-device diffusion plugins for conditioned text-to-image generation
Today, we announce MediaPipe diffusion plugins, which enable controllable text-to-image generation to be run on-device. Expanding upon our prior work on GPU inference for on-device large generative models, we introduce new low-cost solutions for controllable text-to-image generation that can be plugged into existing diffusion models and their Low-Rank Adaptation (LoRA) variants.
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Running a TensorFlow object detector model and drawing boxes around objects at 60 FPS - all in React Native / JavaScript!
You can just grab the TFLite version! https://github.com/google/mediapipe/blob/master/docs/solutions/models.md
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OpenAI came after our domain because we use GPT in it
I believe Google already released transformers under an apache 2 license with a patent grant:
https://github.com/google/mediapipe/blob/master/mediapipe/mo...
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Open source Background Remover: Remove Background from images and video using AI
I was going to say that I like the MediaPipe Selfie Segmentation model for doing this sort of thing in a web page, but I've just noticed (when getting the GitHub link[1]) that Google have marked the code as legacy[2] ... no idea if the new solution is better/easier to use[3].
For what it's worth, my CodePen using the old model is here: https://codepen.io/kaliedarik/pen/PopBxBM
[1] - https://github.com/google/mediapipe/blob/master/docs/solutio...
[2] - "Attention: Thank you for your interest in MediaPipe Solutions. As of April 4, 2023, this solution was upgraded to a new MediaPipe Solution."
[3] - https://developers.google.com/mediapipe/solutions/vision/ima...
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[P] Pattern recognition
I have used mediapipe very successfully in multiple projects and it's very easy to get running. You can choose from many different vision tasks including hand landmarks ( https://github.com/google/mediapipe/blob/master/docs/solutions/hands.md )
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Getting face feature pose statistics
I found MediaPipe's Face Mesh and was impressed with how simple it was to get going, but it just gives you the landmark points and I've not gone any further yet.
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New ControlNet Face Model
We've trained ControlNet on a subset of the LAION-Face dataset using modified output from MediaPipe's face mesh annotator to provide a new level of control when generating images of faces.
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Trained an ML model using TensorFlow.js to classify American Sign Language (ASL) alphabets on browser. We are creating an open-source platform and would love to receive your feedback on our project.
Medipaipe library link: https://mediapipe.dev/
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mediapipe VS daisykit - a user suggested alternative
2 projects | 24 Mar 2023
Bazel
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Hello World
Wow, if you curl it, there's a lot of boilerplate code there.
Maybe built using Bazel?
https://bazel.build
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Things I learned while building projects with NX
Bazel by Google
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Show HN: Flox 1.0 – Open-source dev env as code with Nix
Luckily a feature to limit the disk cache size is in development: https://github.com/bazelbuild/bazel/issues/5139
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How to write unit tests in C++ relying on non-code files?
This is a problem that Bazel (https://bazel.build) solves in a very convenient way. You can just keep using the paths relative to the repository root, and as long as you properly declare your test needs that file it will access it without problems. Or you can use the runfile libraries to access them too.
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blade-build VS Bazel - a user suggested alternative
2 projects | 28 Jan 2024
- Bazel 7.0 LTS
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My first Software Release using GitHub Release
When doing research for this lab exercise I looked at both vcpkg and conan. Both are package managers that would automate the installation and configuration of my program with its dependencies. However, when it came to releasing and sharing my program my options were limited. For example, the central public registry for conan packages is conan-center, but these packages are curated and the process is very involved. There was no way conan-center would accept a class project like mine. Alternatively, I could host a conan package on a public Artifactory repository, but accessing the package requires users to add the repository to their conan remote. This already sounded like too many steps to expect regular users to follow - I already haven't setup any conan remotes, there's no way I could expect regular users to know about conan remotes, let alone have conan installed on their system. After discussing with people online and consulting my instructor, I ultimately decided to do a GitHub release. However, in the future I was encouraged to look into using CMake or bazel.
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Declarative Gradle is a cool thing I am afraid of: Maven strikes back
NOTE: I won’t mention SBT and Leiningen here because, with all due respect, they are niche build tools. I also won’t discuss Kobalt for the same reason (besides, it’s no longer actively maintained). Additionally, I won’t touch upon Bazel and Buck in this context, mainly because I’m not very familiar with them. If you have insights or comments about these tools, please feel free to share them in the comments 👇
- Bazel
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A Modern C Development Environment
> None of this solves C's only REAL problem (in my opinion) which is the lack of dependency management.
Bazel solves this really nicely, I know some people have strong opinions on it but I cannot recommend it enough
https://bazel.build/
What are some alternatives?
openpose - OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
Buck - A fast build system that encourages the creation of small, reusable modules over a variety of platforms and languages.
ue4-mediapipe-plugin - UE4 MediaPipe plugin
nx - Smart Monorepos · Fast CI
Pytorch - Tensors and Dynamic neural networks in Python with strong GPU acceleration
meson - The Meson Build System
AlphaPose - Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System
Gradle - Adaptable, fast automation for all
BlazePose-tensorflow - A third-party Tensorflow Implementation for paper "BlazePose: On-device Real-time Body Pose tracking".
ninja - a small build system with a focus on speed
jeelizFaceFilter - Javascript/WebGL lightweight face tracking library designed for augmented reality webcam filters. Features : multiple faces detection, rotation, mouth opening. Various integration examples are provided (Three.js, Babylon.js, FaceSwap, Canvas2D, CSS3D...).
turborepo - Incremental bundler and build system optimized for JavaScript and TypeScript, written in Rust – including Turborepo and Turbopack. [Moved to: https://github.com/vercel/turbo]