mediacapture-record VS assemblyscript

Compare mediacapture-record vs assemblyscript and see what are their differences.

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mediacapture-record assemblyscript
3 29
101 16,432
- 0.8%
2.6 7.6
12 months ago 13 days ago
Bikeshed WebAssembly
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

mediacapture-record

Posts with mentions or reviews of mediacapture-record. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-18.
  • How do I Effectively Capture Video playing in Canvas?
    1 project | /r/webdev | 1 Jun 2023
    Courtesy of this GitHub thread, my currently working, but very inconvenient strategy to capture the video is to use mediaCapture(0) on the canvas element with MediaStreamTrackProcessor to pipe frames into WebM muxer from a package called webm-muxer.
  • How to create a seamless loop for a looping video?
    2 projects | /r/learnjavascript | 18 May 2023
    WebRTC's RTCRtpSender.replaceTrack() method achieves "seamless" replacement of a MediaStreamTrack. I proposed the same be added to MediaRecorder, see Add replaceTrack method to MediaRecorder., Add replaceStream to MediaRecorder.
  • FFmpeg for browser and node, powered by WebAssembly
    6 projects | news.ycombinator.com | 20 Aug 2021
    I guess this could be used to remux the broken files that are spitted by the MediaRecorder API, which have missing metadata that prevents from seeking and thus far has been ignored / sweeped away in Chrome [1], Firefox [2], and even the standard itself [3], which ignored in its design the basic fact that encoding any file should include a "closing" stage (where metadata is written) before yielding it as a finished file.

    [1]: https://bugs.chromium.org/p/chromium/issues/detail?id=642012

    [2]: https://bugzilla.mozilla.org/show_bug.cgi?id=1283464

    [3]: https://github.com/w3c/mediacapture-record/issues/119

assemblyscript

Posts with mentions or reviews of assemblyscript. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-26.
  • Let's Write a Malloc
    4 projects | news.ycombinator.com | 26 Nov 2023
    Incidentally, it’s also what AssemblyScript uses: https://github.com/AssemblyScript/assemblyscript/blob/main/s...
  • Gentle Introduction To Typescript Compiler API
    6 projects | dev.to | 18 Nov 2023
    Use it as a Front-End for other low-level languages.
  • TypeScript Is Surprisingly OK for Compilers
    14 projects | news.ycombinator.com | 18 Aug 2023
    > MHO typescript could just cut loose from its javascript compatibility. Why not compile it to wasm instead of transpiling it to javascript?

    Check out AssemblyScript which is exactly that:

    https://www.assemblyscript.org/

  • Do you think typescript will ever have native support on brosers? Or we will have only the JS type annotations?
    2 projects | /r/typescript | 11 Jul 2023
    If you're curious, check out AssemblyScript, that might describe better what needs to be cut from TypeScript to make it possible to be compiled to WASM.
  • Ezno's checker (a Javascript type checker and compiler written in Rust) is now open source
    2 projects | /r/rust | 8 Jun 2023
    This is kinda the idea behind AssemblyScript, but IIRC it's more of a low-level typescript-ish syntax for WebAssembly.
  • Is there a TypeScript to native compiler available?
    1 project | /r/typescript | 13 May 2023
    https://www.assemblyscript.org/ maybe, but I'm not sure exactly what you need.
  • Emerging Rust GUI libraries in a WASM world
    11 projects | news.ycombinator.com | 26 Apr 2023
    Exactly, WASM was designed to be very very lightweight... you can put a lot of logic into a very small amount of WASM, but you need a good compiler to do that, or write WASM by hand to really feel the benefit. If you just compile Go to WASM, with its GC, runtime and stdlib included in the binary, yeah it's going to be pretty heavy... Rust doesn't have a runtime but as you said, for some reason, produces relatively large binaries (not the case only in WASM by the way). Probably, the best ways to create small WASM binaries is to compile from C or from a WASM-native language like AssemblySCript (https://www.assemblyscript.org).
  • Dan Abramov responds to React critics
    5 projects | /r/reactjs | 25 Apr 2023
    Well we have all the new ECMA standards that will be introduced in 5 years now. It's looking more like Java actually. its accessor and typing patterns match it the most. TypeScript has had quite the profound influence over future ECMA design. There is a not so well known project called AssemblyScript which I think has a promising future. Since future ecma standards closely resembles it and TypeScripts popularity has exploded I have a feeling it may become a real standard as well.
  • AssemblyScript – TypeScript-like language for WebAssembly
    1 project | news.ycombinator.com | 22 Apr 2023
  • Do any engines or optimizers product TS-specific performance gains?
    3 projects | /r/typescript | 24 Mar 2023
    If you can guarantee that Typescript type hints will always be followed, you can turn it into more optimised code. Unfortunately, this means you've got to break Javascript semantics, so this means creating a new language, but people have done it. For example, AssemblyScript is a language that is designed as a strict subset of Typescript that compiles directly down to WebAssembly instead of Javascript, producing much more efficient code (most of the time). The tradeoff is that it has some slightly different semantics to Javascript, which means your existing codebase β€” and most of the libraries you use β€” will probably require some adaption before running correctly in AssemblyScript.

What are some alternatives?

When comparing mediacapture-record and assemblyscript you can also consider the following projects:

reference-types - Proposal for adding basic reference types (anyref)

rust-ffmpeg-wasi - ffmpeg libraries precompiled for WebAsembly/WASI, as a Rust crate.

Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.

MediaFragmentRecorder - Record media fragments

interface-types

mediacapture-transform - MediaStreamTrack Insertable Media Processing using Streams

tinyglitch - Just an experiment with libavformat/libavcodec

ffmpeg.wasm - FFmpeg for browser, powered by WebAssembly

rust - Empowering everyone to build reliable and efficient software.

deno - A modern runtime for JavaScript and TypeScript.