Introducing .NET Multi-platform App UI (MAUI)
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Introducing .NET Multi-platform App UI (MAUI)
- Developers are not happy with .NET MAUI, but nobody in the team cares about it
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Android predictive back support
I am migrating XF app into MAUI and writing a simple Navigation framework because Prism doesn't work well and I didn't use anything advanced anyway. So, I am surfing the code of MAUI to intercept all the back buttons, etc. I haven't found a single mention of apis related to predictive back "RegisterOnBackInvokedCallback", "OnBackInvokedDispatcher", "OnBackPressedDispatcher", "AddCallback", "android:enableOnBackInvokedCallback" Also I don't see any issue on github that would say "Support Android Predictive back". Only one kinda related https://github.com/dotnet/maui/issues/8680
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Group List View And Collection View are not working In .NET MAVI For IOS
Below issue is still reproducing in Maui .net7.0 version also. #10163
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.NET 8 – MAUI
Maui is Open Source, MIT License
https://github.com/dotnet/maui
.NET is Open Source
https://dotnet.microsoft.com/en-us/platform/open-source
I do share your skepticism of Microsoft, but it looks like the economics and cash flow dynamics have changed drastically after the advent of the cloud.
Microsoft is more focused on getting developers onto its ecosystem and help them with open source projects with the hope that they will use its Azure cloud services and bring in the money.
My skepticism is a bit relaxed now and I have no qualms using .NET.
I hope I am not wrong.
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.NET 8 – .NET Blog
It's a bit of a hit and miss as of today. CLI, back-end and natively compiled libraries (think dll/so/dylib or even .lib/.a - you can statically link NAOT binaries into other "unmanaged" code) work best, GUI - requires more work.
Avalonia[0] and MAUI[1] have known working templates with it, but YMMV.
[0] https://github.com/lixinyang123/AvaloniaAOT / https://github.com/AvaloniaUI/Avalonia/ / honorable mention https://github.com/VincentH-Net/CSharpForMarkup
[1] https://github.com/dotnet/maui (try out with just true in csproj - it is known to work e.g. on iOS)
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What's New in Final RC for .NET 8, .NET MAUI, Asp.net Core and EF8
While this is the quite endorsed by the community: https://github.com/dotnet/maui/discussions/339
I think the fundamental issue is that desktop Linux is way too fragmented. Not only just GTK2/3 and Qt but you have GNOME, KDE, XFCE, Cinnamon and then you have X11, Xorg, Wayland...
To be honest, all those craps are why desktop Linux never took off. I'm very safe to say MAUI for Linux will eventually renders components off its own using framebuffer and hardware acceleration APIs such as OpenGL or Vulkan just because of the market fragmentations...
If desktop Linux truly wants to get the attention, it will need to unify. Fixing dependency hell using Flatpak is the right direction.
There is an existing old fork of MAUI for Linux that uses GTK: https://github.com/jsuarezruiz/maui-linux
- MSFTbot: “We've moved this issue to the Backlog milestone”
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Every other tab in Shell doesn't show Shell.TitleView on Android
First I came across this Github issue: https://github.com/dotnet/maui/issues/9687 - According to this issue, this is a known bug for MAUI iOS, but it works OK for MAUI Android. As I said, I target Android only and I have the exact same issue. It's apparantly fixed with some of the latest versions for MAUI but the problem still occurs to me even with MAUI version:
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Bindable properties issue with Custom controls
I saw this and tried to imitate (ofc my lack of experience wouldn't allow me to do it in the exact way). Already found some documentation that allowed to understand better. Thanks for the insigh.
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ASP.NET Core - how to create an IdentityUser account from an external login
I implemented the Auth controller following this sample code from Microsoft.
sdk
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Programmatically elevate a .NET application on any platform
[DllImport("libc")] private static extern uint geteuid(); public bool IsCurrentProcessElevated() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { // https://github.com/dotnet/sdk/blob/v6.0.100/src/Cli/dotnet/Installer/Windows/WindowsUtils.cs#L38 using var identity = WindowsIdentity.GetCurrent(); var principal = new WindowsPrincipal(identity); return principal.IsInRole(WindowsBuiltInRole.Administrator); } // https://github.com/dotnet/maintenance-packages/blob/62823150914410d43a3fd9de246d882f2a21d5ef/src/Common/tests/TestUtilities/System/PlatformDetection.Unix.cs#L58 // 0 is the ID of the root user return geteuid() == 0; }
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Swift was always going to be part of the OS
> There's definitely things they tried to improve on that... weren't really improvements. The way "assemblies" are matched in .NET is much more sophisticated- the goal there was to try to kill DLL hell. It evolved into the Global Assembly Cache, which is sort of the Windows Registry of DLLs. Not a huge fan of those bits.
The Global Assembly Cache did not make the jump to the modern .NET (Core). There was the thing called `dotnet store`, but it’s broken since .NET 6: https://github.com/dotnet/sdk/issues/24752
The assembly redirection hell has also been greatly reduced there.
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.NET Blazor
I do the same.
I have a small write-up here: https://chrlschn.dev/blog/2023/10/end-to-end-type-safety-wit...
You get end-to-end type safety (even better once you connect it to EF Core since you get it all ways to your DB).
With this setup with hot-reload (currently broken in .NET 8 [0]), productivity is really, really good. Like tRPC but with one of the most powerful ORMs out there right now.
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Why does dotnet cli not support updating sdk's?
Noticed an open issue just now.
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.NET 8 – .NET Blog
You're thinking of https://github.com/dotnet/sdk/issues/22247
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LÖVE: a framework to make 2D games in Lua
That's a twisted and wrong narrative
Unity like refers to a Editor driven approach
Unity became popular with its moonscript language (javascript like), they then ditched it to focus on C#, but what propelled unity to what it is today is the Editor driven approach, not c#, not DOTS
They are forced to transpile C# to C++ via IL2CPP as a result to target consoles/mobiles
C# is a disease when it comes to console/mobile support
It's a substantial dependency, quite heavy
And you are not free of unity like fuck ups, it's a microsoft language after all:
https://github.com/dotnet/sdk/issues/22247
And let's not forget when they changed the license of their debugger overnight to prevent people from using it in their products (jetbrains for example)
And them deprecating open source tooling to a proprietary/closed one for vscode (c# devkit)
Let's be careful when we recommend evil as an alternative to evil ;)
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How to run multiple programs like python3 filename.py???
The script can be found at the end of the thread here https://github.com/dotnet/sdk/issues/8742
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Writing Python like it's Rust
Another difference you might be surprised by is that the .NET tooling by default collects various data from your system and sends it to Microsoft [1]. If you want to avoid this (and still want to use .NET) you'll have to make sure that the environment variable DOTNET_CLI_TELEMETRY_OPTOUT is set in all contexts before touching anything.
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.NET 8 is on the way! +10 Features that will blow your mind 🤯
SDK Pull Request
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Disadvantages of using F# with Mono?
Pretty sure the final file referenced here https://github.com/dotnet/sdk/issues/8742 is the one I am thinking of.
What are some alternatives?
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
kdmapper - KDMapper is a simple tool that exploits iqvw64e.sys Intel driver to manually map non-signed drivers in memory
Avalonia - Develop Desktop, Embedded, Mobile and WebAssembly apps with C# and XAML. The most popular .NET Foundation community project.
MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
maui-linux - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
react-native-windows - A framework for building native Windows apps with React.
CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.