mathbox
manim
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mathbox | manim | |
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7 | 143 | |
1,251 | 57,174 | |
- | - | |
0.0 | 8.8 | |
11 months ago | 8 days ago | |
JavaScript | Python | |
MIT License | MIT License |
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mathbox
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Want to build an interactive tool (similar to some used in Brilliant.org) to teach a concept in math. What's the best way to do this in?
Alternatively, if web stuff is more your thing, there is https://github.com/unconed/mathbox
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Manim: An animation engine for explanatory math videos
Does anyone have experience to compare this with MathBox? https://github.com/unconed/mathbox Mathbox is JavaScript, not Python, but presentation graphics are often web based, so I consider these two to be supplying solutions for similar needs.
That looks like a really nice project. Are you familiar with https://github.com/unconed/mathbox?
manim
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Where Is Noether's Principle in Machine Learning?
Not quite what you're looking for, but worth pointing out that Grant Sanderson of 3Blue1Brown has published the "framework" he uses for his math videos on GitHub.
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3Blue1Brown Calculus Blog Series
3b1b uses a python library for creating those videos.
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Why do people think animation involves a ton of coding?
Coming to motion design, this rumour takes of due to the fact that there are programming libraries like Manim and Motion-Canvas which are actually used to generate animations from code. You can search 3Blue1Brown channel on youtube.
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Online classes in china 🔥
I'm not completely sure if they used manim here, but 3b1b made a python library called manim for making math animations.
Probably used this for the animation: https://github.com/3b1b/manim
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What language for creating mathematical modeling program?
3blue1brown has had success with (their tool) manim, which uses Python.
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faer 0.8.0 release
It would be interesting to see this library applied in a Rust version of Manim
- How to make visual representations of solving problems
- Is the Python code for the animations in the videos ever posted anywhere?
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Let's build GPT: from scratch, in code, spelled out by Andrej Karpathy
In case you're not aware, 3B1B has a Github repo for the engine he uses for the math animations so that others can use it to make similar things: https://github.com/3b1b/manim
There's also a loose group of people already doing the visual learners "explainers" thing over here: https://explorabl.es/ (you can scroll down for links to tools they use to make their explainers).
But yes, I also feel this is an important development and that this should be an ongoing way of teaching people things. Formal education has IMO stalled out around the printing press but there are massive opportunities on computers (and especially on globally networked computers) to take that a step further and leverage the capabilities of computers to make education even more engaging and information-dense.
What are some alternatives?
geogebra - GeoGebra apps (mirror)
reanimate - Haskell library for building declarative animations based on SVG graphics
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NumPy - The fundamental package for scientific computing with Python.
jupyter-manim - manim cell magic for IPython/Jupyter to show the output video
manim - A community-maintained Python framework for creating mathematical animations.
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