mark-sweep
zig-mark-sweep-gc
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mark-sweep | zig-mark-sweep-gc | |
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11 | 2 | |
702 | 4 | |
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10.0 | 0.0 | |
almost 4 years ago | almost 2 years ago | |
C | Zig | |
GNU General Public License v3.0 or later | MIT License |
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mark-sweep
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Let's Write a Malloc
Never forget:
https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...
> Let me stress here that while this collector is simple, it isn’t a toy.
> There are a ton of optimizations you can build on top of this—in GCs and programming languages, optimization is 90% of the effort—but the core code here is a legitimate real GC.
> It’s very similar to the collectors that were in Ruby and Lua until recently.
> You can ship production code that uses something exactly like this.
> Now go build something awesome!
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Bob Nystrom also has a blog, and his articles are really well written (see his post on Pratt parsers / garbage collectors). I'd also recommend going through the source code for Wren, it shares a lot of code with Lox. Despite the deceptive simplicity of the implementation, it (like Lox) is incredibly fast - it's a great way to learn how to build production grade compilers in general.
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The Garbage Collection Handbook, 2nd Edition
Bob Nystrom (of Game Programming Patterns, Crafting Interpreters, and dartfmt fame) also wrote a tutorial[1], of a precise as opposed to a conservative garbage collector.
Regarding register scanning, Andreas Kling has made (or at least quoted) an amusing observation[2] that your C runtime already has a primitive to dump all callee-save registers onto the stack: setjmp(). So all you have to do to scan registers is to put a jmp_buf onto the stack, setjmp() to it, then scan the stack normally starting from its address.
[1] https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...
[2] https://youtu.be/IzB6iTeo8kk
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Ask HN: Do you recall any book or course that made a topic finally click?
- http://journal.stuffwithstuff.com/2013/12/08/babys-first-gar...
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Garbage Collection with LLVM
Might not be that hard: https://journal.stuffwithstuff.com/2013/12/08/babys-first-garbage-collector/
- Baby’s First Garbage Collector (2013)
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Reference Count, Don't Garbage Collect
To better understand garbage collection, nothing better than implementation. This article is such a joy to read:
https://journal.stuffwithstuff.com/2013/12/08/babys-first-ga...
zig-mark-sweep-gc
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Porting a simple Mark-Sweep Garbage Collector to Zig
I recently completed my first Zig project - a port of Bob Nystrom's simple mark-sweep garbage collector (a modern classic!) from C to Zig.
What are some alternatives?
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c-examples - Example C code
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git-from-the-bottom-up - An introduction to the architecture and design of the Git content manager
mach - zig game engine & graphics toolkit
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bun - A fast all-in-one JavaScript runtime [Moved to: https://github.com/oven-sh/bun]
rust-gc - Simple tracing (mark and sweep) garbage collector for Rust
Mesh - A memory allocator that automatically reduces the memory footprint of C/C++ applications.