makepad
processing
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makepad | processing | |
---|---|---|
24 | 455 | |
4,612 | 6,443 | |
2.6% | 0.2% | |
9.9 | 0.0 | |
8 days ago | 3 months ago | |
Rust | Java | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
makepad
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WASM: Big Deal or Little Deal?
It is what Makepad is working on in an interesting way using Wasm and Rust. They have created a Figma-like DSL and a good code separation with the logic behind it. You can edit UI's of in-production apps, and they are bundling an editor for that. Accessibility is an issue, and the project are looking to offer proper support there. In their video linked on the README they run the conference slides on Makepad with live apps embedded and running at 120 fps.
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Snappy UIs with WebAssembly and Web Workers
> if anyone tells you they need to use WebAssembly to make the UI snappy I'd advise you interrogate that assertion thoroughly.
Get prepared to be blown away by Makepad [0]. I have no affiliation with them, but just watched their most recent conference presentation [1]. The slides were made with Makepad itself and included, embedded, a full-blown IDE, a synthesizer app, a Mandelbrod to zoom in endlessly, and more. All running at 120fps. The presentation is for the most part live-coding with this setup.
What they want to do is bring coders and designers closer together, and while some code is in Rust they developed a DSL for the GUI parts that is close to how Figma works. These GUI's can run anywhere.
And I couldn't help thinking "Why would people have complicated stacks to create Web 2.0 apps for the Google Web, when they have this?", in other words an opportunity to break out of the browser straitjacket.
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Makepad- Synthesizer Written in Rust
https://github.com/makepad/makepad
It's the iron fish project.
For those who haven’t seen it, Makepad is also an in-browser code editor with an open-source UI toolkit. Looks like this synth is one of the examples of the UI toolkit.
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50 Shades of Rust, or emerging Rust GUIs in a WASM world
And I'm obsessed with what happens when you press Alt in their editor. I never knew I wanted this, but boy, do I want it.
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
I tried this, using https://makepad.dev our GPU accelerated UI and renderstack. And unfortunately it wasn't a great experience. Text popping forward for whatever reason is not really an improvement (i tried indent depth, syntax highlighting reasons, cursor behavior). Maybe 'veeeeery' subtly could do something, but otherwise you dont want it to break visual symmetry as we are used to
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Is the regex crate a bottleneck in your program? If so, can you share the details?
Wow, so they did: https://github.com/makepad/makepad/pull/142
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Ask HN: I just want to have fun programming again
It says on the front page Mac and Web only
https://github.com/makepad/makepad#prerequisites
(windows and linux are coming )
Sorry if this has been said elsewhere, but - Makepad! You should check out Makepad!
https://github.com/makepad/makepad
It's a Rust library for developing cross-platform apps. It's not 1.0 yet; there's still things to finish, but it's being actively developed (https://fosstodon.org/@rikarends#), and it's already pretty fun to play with. And the fact that it compiles and runs with the same widgets on Web as it does for Windows and Mac (Linux and Android are imminent, according to the dev's updates) makes it very appealing for my "write once, deploy anywhere" sensibilities.
Fast, easy, and free. Just waiting on it to be "live", for now! Don't forget to check out the demos.
https://makepad.nl/makepad/examples/fractal_zoom/src/index.h...
https://makepad.nl/makepad/examples/ironfish/src/index.html
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Rust Web Framework Comparison
We can! It’s a lot of work because you don’t have the whole JS ecosystem to fall back on, but to some that’s a feature not a bug.
My favorite example of this is https://makepad.dev
processing
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Let's compile like it's 1992
Would processing[0] be a good fit? It's designed to be easy to use and learn but powerful enough for professional use. Very quick to get cool stuff moving on a screen and the syntax is Java with a streamlined editing environment.
- VVVV – A Hybrid Visual/Textual Development Environment
- Random Animations
- Penrose – Penrose
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Turbo Pascal Turns 40
Processing (P5) had this: you can select any string of text in its IDE anl search for it in the docs, and if it's one of the built-in functions or constants it will open the associated static html page that came installed with the software, so no internet nor server required. And despite being offline you can still navigate the docs too. This feels a lost basic skill in static site generation these days.
It was the only creative coding framework that had complete, offline documentation like that at the time I might add. OpenFrameworks is still mostly autogenerated stubs for example.
IMO it was one of the things that gave Processing an edge in educational contexts over all alternatives. I was pretty sad to see p5.js not fully continue that tradition and require that you go online to read the docs, and that it's not a static website but that text is rendered with javascript when you open it (still complete and with examples though).
- Što dati djetetu da uči/radi?
- Seeking After Effects Course Recommendations for Infographics and Math Animations (with Programming Background)
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I am looking to learn java for 2d and 3d game development any good tutorials or sources for beginners who don't know anything
If you just want to learn some basics of game development and don't need fabulous performance, you can use the Processing (https://processing.org/) libraries with plain old Java.
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Ask HN: How to teach a kid of 15 Linux and programming
> how do I get him learning programming in a fun way?
Processing / P5.js can be pretty fun to learn. You use a real programming language to create art and animations. With little code you can get a circle on the screen, then making it move, then following your mouse, then adding other shapes, then changing colour depending on some event… It’s conductive to experimentation and a way to gradually introduce concepts.
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Java or C++ for game development?
Also consider: C+SDL!, Raylib(C), Processing(Java), a bunch of game frameworks in python...
What are some alternatives?
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
manim - A community-maintained Python framework for creating mathematical animations.
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
kaboom.js - 💥 JavaScript game library
openrndr - OPENRNDR. A Kotlin/JVM library for creative coding, real-time and interactive graphics
love - LÖVE is an awesome 2D game framework for Lua.
rust-gpu - 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧
ProseMirror - The ProseMirror WYSIWYM editor
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
scratch-www - Standalone web client for Scratch