macros VS macros

Compare macros vs macros and see what are their differences.

macros

FVTT Community Macros - 📝 Contribute macros or download them as a module! 📝 (by foundry-vtt-community)

macros

A collection of macros and code examples for FoundryVTT (by VanceCole)
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macros macros
55 22
197 109
1.5% -
5.3 0.0
3 months ago almost 3 years ago
JavaScript JavaScript
Creative Commons Attribution Share Alike 4.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macros

Posts with mentions or reviews of macros. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-09.

macros

Posts with mentions or reviews of macros. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-24.
  • trying to automate 5e system shock with a macro
    2 projects | /r/FoundryVTT | 24 Aug 2022
    Here is a page to some code snippits which may be of use to you: https://github.com/VanceCole/macros
    2 projects | /r/FoundryVTT | 24 Aug 2022
  • Need help with MIDI-QOL
    6 projects | /r/FoundryVTT | 4 Jul 2022
  • Need help with dice formula.
    2 projects | /r/FoundryVTT | 5 May 2022
    No problem, if you need any other code examples for foundry I always point people to here as well. It's a curated list of exactly how to interact with most things in foundry. Much better than the documentation IMO.
  • What challenges have you run into when coding your own game system?
    2 projects | /r/FoundryVTT | 23 Mar 2022
    Updates can also be a motivational issue, if it wasn't for the updating to v9 wiki someone put up I don't think I'd have had the time to go and figure out exactly what I needed to change for Deadlands Classic. My advice is to go dig through the fantastic wiki's that the League have setup and the fantastic code examples of Vance Cole, thanks to these I think I've only ever had to ask for help on the discord twice. Both times I was answered within half an hour and had the issue resolved. I literally only go there for tech support though and only as a last resort, I like a good puzzle.
  • Access Actors/Token/Scene/Item Data by ID or Name
    2 projects | /r/u_Jeznar | 2 Feb 2022
    I was pointed to some excellent macros written by Vance Cole and pushed to GitHub, where I found Vance's Get Entities macro, a collection of snippets that access various types of data from other types. That was what I needed to craft my own version, which I have pushed to GitHub: Get_Entities.
  • edit existing macros
    2 projects | /r/FoundryVTT | 11 Jan 2022
    If you want to learn how to code, and is used to make macros in roll20, may be Foundryvtt macros make the bridge. You can start making the same macros you made on roll20 in Foundry script macros, that's a way to start learning JavaScript. I never coded in JavaScript before Foundry, and it's been very educational. You can get the gist of it tinkering with the Community Macros that are available as a module pack. You should also take a look at: https://github.com/VanceCole/macros
  • What Kind of Scripting is Required For Foundry?
    2 projects | /r/FoundryVTT | 19 Apr 2021
    Another good repository for learning how to tweak existing macros or make your own is https://github.com/VanceCole/macros. They cover a lot of common use cases and are well documented.
  • ELi5: Formatting chat messages when using macros similar to Roll20's Powercards API
    2 projects | /r/FoundryVTT | 6 Apr 2021
    Here are some well documented macros to get you started. They will show you some common scenarios for both dice rolls and chat messages.

What are some alternatives?

When comparing macros and macros you can also consider the following projects:

foundry-vtt-macros

FoundryVTT-Actor-Attribute-Lists - A macro that displays the data fields usable in roll commands (e.g. @abilities.str.mod) for the selected actor in FoundryVTT.

forbidden-lands-foundry-vtt - This is a Forbidden Lands game System for the Foundry Virtual Tabletop. Made by @Perfectro, @patrys and @aMediocreDad. Maintained by @aMediocreDad

target-lock - [DEPRECATED] Foundry pf2e module to list targeted tokens in damage roll dialog

dae

foundryvtt-attack-roll-check-5e - A tiny module that helps GMs know when an attack roll hits a targeted creature.

mob-attack-tool - A module for Foundry VTT that offers a tool for handling mob attacks in the dnd5e system.

automated-jb2a-animations

FoundryVTT-Drag-Upload - Adds the ability to drag an image onto Foundry to automatically create Tokens and Tiles

ddb-game-log - DDB Gamelog makes your D&D Beyond rolls visible in Foundry VTT without any browser extensions.

fvtt-wfrp4e-gmtoolkit - Utility module with tweaks, enhancements and macros to help GMs with game management when running Warhammer Fantasy Roleplay (4e) sessions in Foundry Virtual Tabletop.

Genesys-for-FoundryVTT - An attempt at a Genesys implementation for FoundryVTT