macroquad VS wasm-pack-template

Compare macroquad vs wasm-pack-template and see what are their differences.

macroquad

Cross-platform game engine in Rust. (by not-fl3)

wasm-pack-template

a template for starting a rust-wasm project to be used with wasm-pack (by rustwasm)
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macroquad wasm-pack-template
56 4
2,758 589
- 2.4%
7.8 0.8
8 days ago 8 months ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

wasm-pack-template

Posts with mentions or reviews of wasm-pack-template. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.
  • Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
    5 projects | dev.to | 7 Apr 2024
    . ├── Cargo.toml ├── package.json ├── examples │   └── hello-world // React project initialized by vite ├── packages │   ├── react // WASM project created by cargo generate --git https://github.com/rustwasm/wasm-pack-template │   ├── react-dom // WASM project created by cargo generate --git https://github.com/rustwasm/wasm-pack-template │   ├── react-reconciler // Rust project created by cargo new │   └── shared // Rust project created by cargo new
  • What's the best way to generate WASM programmatically?
    7 projects | /r/rust | 13 Oct 2022
    I use this https://github.com/rustwasm/wasm-pack-template
  • Hey Rustaceans! Got an easy question? Ask here (30/2021)!
    3 projects | /r/rust | 29 Jul 2021
    Ah, it looks like it requires for tests to be prepended with #[wasm_bindgen_test]; not sure if this will help you, then :-//
  • Rust on the front-end
    10 projects | dev.to | 4 Jul 2021
    The first tutorial step focuses on the setup. It's short and is the most "copy-pastey" of all. The reason for that is that it leverages cargo-generate, a Cargo plugin that allows creating a new project by using an existing Git repository as a template. In our case, the template is a Rust project ready to compile to Wasm. The project's structure is:

What are some alternatives?

When comparing macroquad and wasm-pack-template you can also consider the following projects:

miniquad - Cross platform rendering in Rust

create-wasm-app - npm init template for consuming rustwasm pkgs

bevy - A refreshingly simple data-driven game engine built in Rust

cargo-generate - cargo, make me a project

ggez - Rust library to create a Good Game Easily

wasm-pack - 📦✨ your favorite rust -> wasm workflow tool!

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

wasm-bindgen - Facilitating high-level interactions between Wasm modules and JavaScript

raylib - A simple and easy-to-use library to enjoy videogames programming

cargo-generate - cargo, make me a project [Moved to: https://github.com/cargo-generate/cargo-generate]

gdnative - Rust bindings for Godot 3

rust-game-of-life