LZ4
7-Zip-zstd
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LZ4 | 7-Zip-zstd | |
---|---|---|
11 | 17 | |
7,213 | 2,537 | |
2.6% | - | |
7.8 | 3.5 | |
6 days ago | 3 months ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LZ4
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trying to root New S10 5g is destroying my brain
Second. Unpack recovery.img.lz4 from AP, dump that with https://github.com/lz4/lz4/releases. Copy recovery.img to your phone, patch with magisk. Leave recovery mode on.
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Bzip3 – a better and stronger spiritual successor to bzip2
If anyone just cares for speed instead of compression I’d recommend lz4 [1]. I only recently started using it. Its speed is almost comparable to memcpy.
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Activision says Warzone doesn’t support map rotation because of ‘crazy install sizes’ | VGC
gonna go off-topic, but doesn't LZ4 exists? I know IOI Interactive uses it for HITMAN 3.
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I just took a random screenshot and made it look prettier. [ I don't know if this counts as fanart ]
E: Realtime compression (A good compression library like Zstandard can make a game less than half the size while taking a tiny amount of CPU power when loading stuff. I think thats a pretty worthwhile trade.) (ZSTD github) (LZ4 github)
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What's the best way to compress strings?
lz4 for maximum decompression speed, for data that is often read but rarely written
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Exomizer & Graforth
That's great news. I implemented LZ4 for the Apple II, but Yann Collet is the creator of the algorithm.
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How to become a tools/graphics/engine programmer
Getting lost in material models is tempting. But, at this point you are overdue for working on your own asset pipeline. glTF is great. But, you should learn how to do it yourself. The hardest part will be reading source asset files. The FBX SDK is painful. Assimp isn't great either. Writing your own exporter to your own intermediate text format from Maya or Blender would be good if you are up for it. From whatever source, make your own archive format and binary formats for meshes, animations, textures and scenes. Use https://github.com/lz4/lz4 for compression. You should be able to decompress a list of assets into a big linear array and use them right there with just a bit of pointer fix-up. Minimize the amount of memory you have to touch from start to finish. Data that is going to the GPU (textures, vertex/index buffers) should decompress straight into mapped buffers for fast uploads.
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Activision warns a standard 500GB PS4 may no longer fit Call of Duty: Warzone, Black Ops Cold War and Modern Warfare
Oodle Kraken and lz4 are a thing.
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LZ4, an Extremely Fast Compression Algorithm
I'm not a fan of the stacked bar charts, I like the table of data for "Benchmarks" on the github source page: https://github.com/lz4/lz4
It makes it very clear where LZ4 fits into comparisons with compression speed, decompression speed and compression ratio
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lz4_flex 0.7.2 reaches parity with cpp reference implementation on speed and ratio
It's hard to tell, how much since the latest lz4 1.9 has been improved, because the (benchmarks)[https://github.com/lz4/lz4/commit/31763c59fca9a38bc697cd37f591d6ba385f7614#diff-b335630551682c19a781afebcf4d07bf978fb1f8ac04c6bf87428ed5106870f5] are executed with different processors
7-Zip-zstd
- Magisk update error
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fail on s8+ i can flash stock fine but magisk doesnt work
if you're able to flash twrp (following an xda thread), another option is using this version of 7zip to extract your boot.img from AP>boot.img.lz4>boot.img. https://github.com/mcmilk/7-Zip-zstd/releases
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how do i open/decompress .zst files?
Try this
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Also, winrar in a nutshell
Even better, there's a fork of 7zip that supports better performing compressions such as Zstandard. https://github.com/mcmilk/7-Zip-zstd/
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Valve does what FromSoftware don’t, thanks to Steam Deck’s precaching update
My bad, I forgot I installed extra codecs to my 7-zip install, you need to add zstandard codecs to your 7-zip or just use https://github.com/mcmilk/7-Zip-zstd
- How do I extract vbmeta from stock firmware?
- Slight upgrade lads
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[help] trying to root samsung
if you do not like the alert message that comes out when booting you can modify it by another image modifying the param file that is in the BL file (along with the other AP , CSC, CP, HOME-CSP) in the firmware you downloaded, unzip the param lz4 file using this modified 7zip 7zip Zs Github And inside this file will be param.bin which contains all the images that are used in the bootloader, from there you can with an image tool modify the files that are there with what you want (the logo file.jpg for some reason has no effect so, it only modifies svb_orange.jpg and booting_warning.jpg)
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Can’t download beatmap packs
https://github.com/mcmilk/7-Zip-zstd try using this version of 7 zip to extract it
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P4U 2.0 PC version lost?
I compressed it using 7zip-zstd: https://github.com/mcmilk/7-Zip-zstd/releases
What are some alternatives?
zstd - Zstandard - Fast real-time compression algorithm
brotli - Brotli compression format
Snappy - A fast compressor/decompressor
LZMA - (Unofficial) Git mirror of LZMA SDK releases
ZLib - A massively spiffy yet delicately unobtrusive compression library.
p7zip - A new p7zip fork with additional codecs and improvements (forked from https://sourceforge.net/projects/p7zip/).
LZFSE - LZFSE compression library and command line tool
squashfs-tools-ng - A new set of tools and libraries for working with SquashFS images
zfs - OpenZFS on Linux and FreeBSD
7z - Because 7-zip source code was in a 7z archive [mirror]
RocksDB - A library that provides an embeddable, persistent key-value store for fast storage.