packages
openrw
Our great sponsors
packages | openrw | |
---|---|---|
57 | 10 | |
35 | 1,094 | |
- | - | |
9.8 | 1.3 | |
5 days ago | about 3 years ago | |
Shell | C++ | |
zlib License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packages
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New luxtorpeda-dev Client Release (Version 63)
Switch to using Steam Linux Runtime - Sniper for the built engines. This provides newer tooling for builds, which should make future development easier, for example being able to build qt 5.15 and have gcc 10 available. The 100+ engines have been re-built. Note that previous clients should still work on the older soldier, but any new updates will only happen to sniper (this client and above). If you run into any issues with the engines, please open a new issue in the packages repo.
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"Sam & Max Hit the Road"s source port added to Luxtorpeda for Steam
What happened here is the Luxtorpeda is now allowing normal ScummVM to launch this game (this commit). I think before you needed the separate Roberta layer to do this.
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Performance issue on Steam Deck
Luxtorpeda OpenMW is currently broken, there’s a performance bug. https://github.com/luxtorpeda-dev/packages/issues/840
- Native Aliens Vs Predator Save Limit
- Help with an old visual basic game
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UT99/UT2004 on Linux Ubuntu 22.04
1) Then download and extract this to somewhere else.
- Modded DOOM on Linux?
- Anyone tried Daggerfall Unity through proton?
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troubleshooting save syncing between linux desktop and steam deck (openMW)
I'm the maintainer of luxtorpeda-dev. It currently does not support cloud saves, but it's something that I'm working on (you can see progress as I make it here: https://github.com/luxtorpeda-dev/packages/issues/645)
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Classic Bethesda titles come to Steam, play them easily on Linux
Daggerfall Unity will likely be in Luxtorpeda soon, there'a a PR for it: https://github.com/luxtorpeda-dev/packages/pull/651
openrw
- OpenRW – a cross-platform, open-source re-implementation of Rockstar Games' GTA3
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Anyone actually using Unreal on Linux? Or other game engines? What do you recommend?
Also the OpenRW engine uses SDL2, which is a partial recreation of the RenderWare engine.
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GTA Modders to Court: Our Game Fixes & Enhancements Are Fair Use, Not Piracy
They looked at the reverse engineered source code and used it to write the code for RE3 and reVC, code which technically infringes on Rockstar's copyright. If they had used clean room design like OpenRW they wouldn't have ended up with a lawsuit in the first place.
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The entire source code of GTA Trilogy - The Definitive Edition has been leaked, was included in the Switch game files
At least we still got OpenRW which can't be taken down as it doesn't use any original code.
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Rockstar should be ashamed of the GTA Trilogy Remaster
support projects like openrw instead. 2k nuked a ton of the other ones that used decompiled ps2 code, but they can't touch OpenRW because it's a rewrite from scratch.
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Luxtorpeda Version 43 is Already Out, with Several Improvements Around Controller Support
Is there a reason this one hasn't been nuked like re3/revc were?
- Release v3.6 · GTA-ASM/SanAndreasUnity - reimplementation of GTA San Andreas game engine in Unity
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Open source re-implementation projects and game clones.
OpenRW - Grand Theft Auto III
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re3, GTA/RenderWare reverse-engineering project taken down by Take-Two
Well, hopefully the owner of the now-closed openrw repository sees this and re-opens it.
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GTA III and Vice City fully reverse engineered, with ports to many platforms
RIP OpenRW
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
re3 - GTA III, Vice City [UnavailableForLegalReasons - Repository access blocked]
runelite - Open source Old School RuneScape client
OPHD - OutpostHD - Open source remake of Sierra On-Line's Outpost
vitaRTCW - Return to Castle Wolfenstein port for PSVITA.
dmca - Repository with text of DMCA takedown notices as received. GitHub does not endorse or adopt any assertion contained in the following notices. Users identified in the notices are presumed innocent until proven guilty. Additional information about our DMCA policy can be found at
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity
Raze - Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
OpenTESArena - Open-source re-implementation of The Elder Scrolls: Arena.
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
V.Rainbomizer - Randomizers for Grand Theft Auto: V