packages
gzdoom
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packages | gzdoom | |
---|---|---|
57 | 19 | |
35 | 2,183 | |
- | 2.2% | |
9.8 | 9.8 | |
7 days ago | 4 days ago | |
Shell | C++ | |
zlib License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packages
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New luxtorpeda-dev Client Release (Version 63)
Switch to using Steam Linux Runtime - Sniper for the built engines. This provides newer tooling for builds, which should make future development easier, for example being able to build qt 5.15 and have gcc 10 available. The 100+ engines have been re-built. Note that previous clients should still work on the older soldier, but any new updates will only happen to sniper (this client and above). If you run into any issues with the engines, please open a new issue in the packages repo.
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"Sam & Max Hit the Road"s source port added to Luxtorpeda for Steam
What happened here is the Luxtorpeda is now allowing normal ScummVM to launch this game (this commit). I think before you needed the separate Roberta layer to do this.
- Native Aliens Vs Predator Save Limit
- Help with an old visual basic game
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UT99/UT2004 on Linux Ubuntu 22.04
1) Then download and extract this to somewhere else.
- Anyone tried Daggerfall Unity through proton?
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Classic Bethesda titles come to Steam, play them easily on Linux
Daggerfall Unity will likely be in Luxtorpeda soon, there'a a PR for it: https://github.com/luxtorpeda-dev/packages/pull/651
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Luxtorpeda version 48 add Switch Pro Controller Support and better DPI options
The changelog for the engines is separate and available here: https://github.com/luxtorpeda-dev/packages/blob/master/CHANGELOG.md
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Descent: FreeSpace – The Great War's Linux ports added to Luxtorpeda for Steam
List of other native games supported by Luxtorpeda
- Witchaven and Witchaven II: Blood Vengeance's Linux versions added to Luxtorpeda for Steam
gzdoom
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30 years of DOOM: new code, new bugs
GZDoom v4.11.3 serves us as a landing area. GZDoom is one of the most popular ports of the original DOOM game. And the PVS-Studio static analyzer is our assistant.
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Hey guys! need help with GZDOOM and mods
if you do use ZDL there is a linux version over here i think that needs you to use this standalone/portable gzdoom rather than the flatpak or ZDL cant find gzdoom to launch properly.
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My entire workflow depends on old programs
It's not anything like adding new functionality that didn't exist before to DOS games... Like this: https://github.com/ZDoom/gzdoom
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Know any hidden gems or generally niche games? You can spread the word about them here, if you’d like!
Then you would need GZDoom which is free: https://github.com/ZDoom/gzdoom/releases
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
runelite - Open source Old School RuneScape client
vitaRTCW - Return to Castle Wolfenstein port for PSVITA.
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
Raze - Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
UnrealTournamentPatches
RigelEngine - A modern re-implementation of the classic DOS game Duke Nukem II
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
gzdoom - GZDoom is a feature centric port for all Doom engine games, based on ZDoom, adding an OpenGL renderer and powerful scripting capabilities [Moved to: https://github.com/ZDoom/gzdoom]
PCem-ROMs - This is a collection of requiered ROMs files for PCem emulator. RIP PCem 2021
DlgSystem - Dialogue Plugin System for Unreal Engine