packages
dhewm3
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packages | dhewm3 | |
---|---|---|
57 | 31 | |
35 | 1,703 | |
- | 2.1% | |
9.8 | 7.8 | |
8 days ago | 17 days ago | |
Shell | C++ | |
zlib License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packages
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New luxtorpeda-dev Client Release (Version 63)
Switch to using Steam Linux Runtime - Sniper for the built engines. This provides newer tooling for builds, which should make future development easier, for example being able to build qt 5.15 and have gcc 10 available. The 100+ engines have been re-built. Note that previous clients should still work on the older soldier, but any new updates will only happen to sniper (this client and above). If you run into any issues with the engines, please open a new issue in the packages repo.
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"Sam & Max Hit the Road"s source port added to Luxtorpeda for Steam
What happened here is the Luxtorpeda is now allowing normal ScummVM to launch this game (this commit). I think before you needed the separate Roberta layer to do this.
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Performance issue on Steam Deck
Luxtorpeda OpenMW is currently broken, there’s a performance bug. https://github.com/luxtorpeda-dev/packages/issues/840
- Native Aliens Vs Predator Save Limit
- Help with an old visual basic game
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UT99/UT2004 on Linux Ubuntu 22.04
1) Then download and extract this to somewhere else.
- Modded DOOM on Linux?
- Anyone tried Daggerfall Unity through proton?
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troubleshooting save syncing between linux desktop and steam deck (openMW)
I'm the maintainer of luxtorpeda-dev. It currently does not support cloud saves, but it's something that I'm working on (you can see progress as I make it here: https://github.com/luxtorpeda-dev/packages/issues/645)
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Classic Bethesda titles come to Steam, play them easily on Linux
Daggerfall Unity will likely be in Luxtorpeda soon, there'a a PR for it: https://github.com/luxtorpeda-dev/packages/pull/651
dhewm3
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[DOOM 2016] Was going in for a glory kill aaand....
The installation is different from what you might be used to from your typical mod. Download dhewm3_1.5.2_win32.zip from the githup page, unzip it, then copy, as instructed by the WHAT_TO_DO.txt files in the base and d3xp directories of the unzipped mod the .pk4 files from the game directory over (d3xp is only there if you installed the Resurrection of Evil add-on first). You can then uninstall the game from Steam.
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I had no idea Doom 3 is so gosh darned good
I played through it with dhewm3 recently. Really enjoyed it.
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You can play Doom 3 in a web browser
There is a source port of Doom 3 if you want to play it on Linux or macOS.
- So, I was thinking in replaying Doom 3 after almost 5 years (it never interested me much), and I found that non BFG versions do this when changing the screen size, any fix?
- Which game had the better campaign? Doom 3 or Doom (2016)?
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What's the best way to play DOOM 3 nowadays?
if you are going to play it on PC, then get the original 2004 release, with the dhewm3 source port since it can get to widescreen easily and is friendlier on modern devices.
- Having difficulty with Wine and Doom3.
- Has anyone downloaded Doom 3 via Steam on Windows, copied it over to Ubuntu 22.04LTS 64-bit, patched it with the archived Doom 3 2.3.1 patch and run it with wine without Steam or a heap or bad memory error?
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Has anyone installed Doom 3 (original, not BFG Edition or new bundled) from Steam on a Windows 10 system, and then copied it to their .steam folder on Ubuntu 22.04LTS and be able to play it with Wine without Steam?
Why do you want to run old, buggy code through wine when you could use native dhewm3 to play the original (non-BFG) version of doom3 with Bugfixes, OpenAL audio and proper widescreen support? https://dhewm3.org/
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Which version of Doom 3 is best to play?
for me go for the original Doom 3 + dhewm3 source port since the source port can get to widescreen easily and is friendlier on modern devices. BFG Edition aint that bad but its very easy and lacking other content that the original Doom 3 had (especially ROE) and it has less enemy count.
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come
runelite - Open source Old School RuneScape client
dhewm3-controller-support - dhewm 3 main repository
vitaRTCW - Return to Castle Wolfenstein port for PSVITA.
UnrealTournamentPatches
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features
Raze - Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
wine-nine-standalone - Build Gallium Nine support on top of an existing WINE installation
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
DIYDoom - An attempt to understand how DOOM engine works