packages
Vanilla-Conquer
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packages | Vanilla-Conquer | |
---|---|---|
57 | 28 | |
35 | 316 | |
- | 7.0% | |
9.8 | 6.1 | |
8 days ago | 12 days ago | |
Shell | C++ | |
zlib License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
packages
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New luxtorpeda-dev Client Release (Version 63)
Switch to using Steam Linux Runtime - Sniper for the built engines. This provides newer tooling for builds, which should make future development easier, for example being able to build qt 5.15 and have gcc 10 available. The 100+ engines have been re-built. Note that previous clients should still work on the older soldier, but any new updates will only happen to sniper (this client and above). If you run into any issues with the engines, please open a new issue in the packages repo.
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"Sam & Max Hit the Road"s source port added to Luxtorpeda for Steam
What happened here is the Luxtorpeda is now allowing normal ScummVM to launch this game (this commit). I think before you needed the separate Roberta layer to do this.
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Performance issue on Steam Deck
Luxtorpeda OpenMW is currently broken, there’s a performance bug. https://github.com/luxtorpeda-dev/packages/issues/840
- Native Aliens Vs Predator Save Limit
- Help with an old visual basic game
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UT99/UT2004 on Linux Ubuntu 22.04
1) Then download and extract this to somewhere else.
- Modded DOOM on Linux?
- Anyone tried Daggerfall Unity through proton?
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troubleshooting save syncing between linux desktop and steam deck (openMW)
I'm the maintainer of luxtorpeda-dev. It currently does not support cloud saves, but it's something that I'm working on (you can see progress as I make it here: https://github.com/luxtorpeda-dev/packages/issues/645)
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Classic Bethesda titles come to Steam, play them easily on Linux
Daggerfall Unity will likely be in Luxtorpeda soon, there'a a PR for it: https://github.com/luxtorpeda-dev/packages/pull/651
Vanilla-Conquer
- AI hit one of my obelisks while the deploy animation was going. Sent me ~1,000,00 power into the red. Deploying a GDI barracks fixed it later. Has anyone else seen this before?
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Any way to play on a MacBook Pro?
You can try experimental projects such as Vanilla Conquer so you can play C&C1 and RA1. https://github.com/TheAssemblyArmada/Vanilla-Conquer
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Error trying to run CnCNet (C&C) on Linux Mint
There's also a project called Vanilla Conquer which is a perfect port of the originals based on open source code released with the remaster but it's not been packaged so it has to be built from source.
- i found kanes dog
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C&C: "Red Alert" and "Tiberian Dawn"s Linux ports added to Luxtorpeda
u/d10sfan has added Vanilla Conquer source port for Command & Conquer: Red Alert and Command & Conquer: Tiberian Dawn which are part of Command & Conquer Remastered Collection to Luxtorpeda repos. Thanks to that, native Linux ports of those games can be played as Steam games.
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Command & Conquer: Tiberian Dawn's Linux port added to Luxtorpeda for Steam
The title is misleading, OpenRA is not a linux port of Tiberian Dawn or Red Alert for that matter, its a fan clone game. Vanilla Conquer is a proper linux port of the original games based on the source code released for the remaster.
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PSX Red Alert appreciation post
https://github.com/TheAssemblyArmada/Vanilla-Conquer is an open source build of the original C&C and Red Alert based on the source code released for the remaster. It needs the data from the original games but they are freeware and can be found dotted around the internet.
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C&C Red Alert Remastered Map Editor
Neutral being uncapturable is probably due to https://github.com/TheAssemblyArmada/Vanilla-Conquer/issues/668 this bug because if I recall correctly, the neutral is considered to be allied to all other houses even if other houses aren't allied with them.
- Games I can contribute too.
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Need help playing Red Alert on a Chromebook
I think so. I think you just have to download the binary from the releases thing and then follow the instructions here . There's also a Discord server if you need more help.
What are some alternatives?
Sonic CD Decomp Android - A Full Decompilation of Sonic CD (2011) & Retro Engine (v3)
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
runelite - Open source Old School RuneScape client
cnc-ddraw - GDI, OpenGL and Direct3D 9 re-implementation of the DirectDraw API for classic games for better compatibility with Windows 2000, XP, Vista, 7, 8, 10, 11, Wine (Linux/macOS) and Virtual Machines
vitaRTCW - Return to Castle Wolfenstein port for PSVITA.
em-dosbox - An Emscripten port of DOSBox
luxtorpeda - Steam Play compatibility tool to run games using native Linux engines
OpenSAGE - OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
Raze - Build engine port backed by GZDoom tech. Currently supports Duke Nukem 3D, Blood, Shadow Warrior, Redneck Rampage and Powerslave/Exhumed.
Thyme - An open source re-implementation of Generals : Zero Hour written in C++.
UnrealTournamentPatches
CNC-Ultimate-Collection-Fixed-Launchers - Fixed launchers for the games in Origin's Command and Conquer: The Ultimate Collection. Re-enables command-line parameters for the games, adds in some missing registry keys, and adds in some community patches automatically.