ludum-dare-34
The themes for LD34 were: "two button controls" and "growing" (by gelisam)
reflex-stone
Template repository for writing GHCJS/Reflex apps targeting static sites without a backend. (by srid)
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ludum-dare-34 | reflex-stone | |
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2 | 4 | |
6 | 24 | |
- | - | |
0.0 | 0.0 | |
over 8 years ago | almost 2 years ago | |
JavaScript | Nix | |
- | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
ludum-dare-34
Posts with mentions or reviews of ludum-dare-34.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-09.
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Looking for small finished games developed in Haskell
My ludum-dare 34 entry does have scrolling, and some images which are only visible in some screens but not others. I didn't do any effort to load and unload them as required though, I just keep everything loaded at all times. One potential difficulty is that this game uses Haste to compile Haskell to JavaScript, soI don't know if your framework supports that.
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Haskell to JS
There are quite a few approaches. Personally, I have only tried Haste, once, but I do recommend it, as it was quite easy to get started (I hear that compiling ghcjs can be pretty difficult by comparison) and it was also very easy to interact with existing JS libraries.
reflex-stone
Posts with mentions or reviews of reflex-stone.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-03.
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Is threepenny-gui really reactive?
Single-page app with no backend (can deploy to GitHub Pages): https://github.com/srid/reflex-stone
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Haskell to JS
I wrote reflex-stone for Haskell newbies to play with GHCJS/reflex, including IDE support in VSCode. It even comes with a GitHub Action to deploy your resulting site to GitHub Pages.
What are some alternatives?
When comparing ludum-dare-34 and reflex-stone you can also consider the following projects:
giggles-is-you - A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations.
obelisk - Functional reactive web and mobile applications, with batteries included.
nikki - Nikki and the Robots platformer game
ka - Experimental playground for neuron
ludum-dare-31 - The theme for LD31 was "Entire Game on One Screen"
binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc
Shpadoinkle-snowman
hotwire-rails - Use Hotwire in your Ruby on Rails app
haste-compiler - A GHC-based Haskell to JavaScript compiler
nyx-game
dino-rush - 🌋 Endless runner game