luakit
Fast, small, webkit based browser framework extensible by Lua. (by luakit)
godot-lua-pluginscript
Godot PluginScript for the Lua language, currently based on LuaJIT's FFI (by gilzoide)
Our great sponsors
luakit | godot-lua-pluginscript | |
---|---|---|
1 | 13 | |
1,952 | 280 | |
0.5% | - | |
7.6 | 5.2 | |
14 days ago | about 1 year ago | |
Lua | Lua | |
GNU General Public License v3.0 only | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
luakit
Posts with mentions or reviews of luakit.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-27.
godot-lua-pluginscript
Posts with mentions or reviews of godot-lua-pluginscript.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-01-17.
-
How good is Lua in Godot
https://github.com/gilzoide/godot-lua-pluginscript this seems to be the main option. But it only supports 3.x not 4.x. I would have a dive into it but the functionality of GD script is vast and because it's the native implementation you are less likely to have issues down the line.
-
Raku + Godot? GDExtension, could this be possible?
An example would be Lua and Rust bindings.
-
What's the best free software to start off with
Looks like there is 3rd party Lua support for Godot. I would try to go that route. https://github.com/gilzoide/godot-lua-pluginscript
- Language Interpreter for Coding Game
- How ok would it be to include a version of Godot with a game?
-
How do i get input with lua?
I Googled "godot lua plugin" and found this API reference for this plugin.
-
Are there any add-ons that will add support for Logitech G Hub?
integrate Lua script execution from Godot (https://github.com/gilzoide/godot-lua-pluginscript)
-
Are there other languages that can be compiled to GDScript bytecode?
Lua Support
- Can you add a scripting language to your game, such as lua?
- Is there a way to embed Lua into a Godot project?
What are some alternatives?
When comparing luakit and godot-lua-pluginscript you can also consider the following projects:
nyxt - Nyxt - the hacker's browser.
nelua-lang - Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.
Vieb - Vim Inspired Electron Browser - Vim bindings for the web by design
luarocks - LuaRocks is the package manager for the Lua programming language.
godot-python - Python support for Godot 🐍🐍🐍
raylua - Cross-Platform, Modern, And updated LuaJIT bindings for raylib library.
godot-ruby - ruby language binding for godot game engine
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
apisix - The Cloud-Native API Gateway
mongo-driver-godot - Unofficial MongoDB driver for Godot Engine 3.3
luakit vs nyxt
godot-lua-pluginscript vs nelua-lang
luakit vs Vieb
godot-lua-pluginscript vs luarocks
luakit vs nelua-lang
godot-lua-pluginscript vs godot-python
luakit vs raylua
godot-lua-pluginscript vs godot-ruby
luakit vs LIKO-12
godot-lua-pluginscript vs apisix
luakit vs apisix
godot-lua-pluginscript vs mongo-driver-godot