azerothcore-wotlk
lua-mod-auto-learn-skills | azerothcore-wotlk | |
---|---|---|
1 | 46 | |
0 | 6,985 | |
- | 1.6% | |
0.0 | 10.0 | |
about 3 years ago | 6 days ago | |
Lua | C++ | |
- | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lua-mod-auto-learn-skills
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What's the state of the art in self-hosted servers these days?
While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.
azerothcore-wotlk
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Lessons from Open-Source Game Projects
Azerothcore - World of Warcraft: Wrath of the Lich King server emulation. C++
- AzerothCore: Self-Hosted World of Warcraft 3.3.5a Server
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2009scape – Runescape in 2009
Cool, I didn't realize Runescape private servers were a thing still.
I contribute to AzerothCore[0] pretty regularly. There's a lot of improvements that could be made, but it's overall fun and the majority of people who frequent their Discord are friendly enough.
[0] https://github.com/azerothcore/azerothcore-wotlk
- hi just a question i been experiencing lag with this repack anyone know how can i fix this
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Battle.net, Wow, Diablo IV Affected by DDoS Attack
Since Blizzard closed WoW in China, I found https://www.azerothcore.org/. They have a simple docker setup tutorial. I’ve been playing for a month and it’s been very interesting because they only support the English client. I’ve also learned a lot of English and currently feel great exploring the whole world alone.
- Share with us your docker setup.
- Open Source Games
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Best Open-Source project to contribute to
Azerothcore is what Chromiecraft runs on. I recommend joining AC discord, lots of nice people there, great place if you want to learn/improve coding.
- What is the latest stable source code available
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Recommendation for a Great 3.3.5(Wotlk) Single Player Experience?
I don't have any experience with running a server, but maybe AzerothCore could be an option? From what I can tell it is actively being worked on with the help of ChromieCraft.
What are some alternatives?
Eluna - Eluna Lua Engine © for WoW Emulators
Trinity-Bots - NPCBots for TrinityCore and AzerothCore 3.3.5
lua-mod-skip-dk-starting-area
TrinityCore - TrinityCore Open Source MMO Framework (master = 11.1.0.60257, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60192)
core - Progressive Vanilla Core aimed at all versions from 1.2 to 1.12
TrinityCore - Archived repository for WoW 4.3.4.15595. The project will be reworked for Cataclysm Classic as an official new branch of TrinityCore at https://github.com/TrinityCore/TrinityCore