TrinityCore
TrinityCore Open Source MMO Framework (master = 11.1.0.60257, 3.3.5 = 3.3.5a.12340, cata classic = 4.4.2.60192) (by TrinityCore)
lua-mod-auto-learn-skills | TrinityCore | |
---|---|---|
1 | 40 | |
0 | 9,949 | |
- | 0.9% | |
0.0 | 9.9 | |
about 3 years ago | 1 day ago | |
Lua | C++ | |
- | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lua-mod-auto-learn-skills
Posts with mentions or reviews of lua-mod-auto-learn-skills.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-02-15.
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What's the state of the art in self-hosted servers these days?
While anecdotes rarely can prove a point, here is my experience anyway to consider: Only a bit less than two months ago I stumbled into that brunolopes repack and tried it out wanting to try and tinker around a bit and it provided an easy start for doing so. Well, since then I studied and learned the internals, (already)[https://github.com/TrinityCore/TrinityCore/commit/fd7f48545ce76740065860c0963194c2a9e3e0e2] (posted)[https://github.com/TrinityCore/TrinityCore/commit/1901b45ef60dbaaa5df2923c6d94d06c8cde289b] (merged)[https://github.com/TrinityCore/TrinityCore/commit/dcfa3701807026b0cb43d450e10c3765e52b63ca] (fixes)[https://github.com/TrinityCore/TrinityCore/commit/b8059ec6e755a391bcbf951de81e205ede3cf553] to the TrinityCore-3.3.5 repo, (made new tools for the community)[https://model-changing.net/files/file/314-wow-335-patcher-custom-item-fix/], (fixed)[https://github.com/anzz1/lua-mod-skip-dk-starting-area] and (created)[https://github.com/anzz1/lua-mod-infinite-ammo] (some)[https://github.com/anzz1/lua-mod-starterpack] (additional)[https://github.com/anzz1/lua-mod-starterpack] (modules)[https://github.com/anzz1/lua-mod-auto-learn-skills] and (created new functionality for the Eluna scripting engine)[https://github.com/ElunaLuaEngine/Eluna/pull/412]. This all would probably have never happened without that easy plug-and-play repack which made the barrier of entry so low.
TrinityCore
Posts with mentions or reviews of TrinityCore.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-03-31.
- TrinityCore: Open-Source MMO Framework for Wow Expansion Development
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Ask HN: What Are You Learning?
You could take a look at TrinityCore[1] and adjacent projects! Best of luck!
[1] https://github.com/TrinityCore/TrinityCore
- Any core development using the newer Classic engine?
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Guide for private WoW server request.
TrinityCore: https://www.trinitycore.org/ send email for your questions, or look at this video if you want https://www.youtube.com/watch?v=tAJ0dvNuARs
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Would private servers be able to make use of the newer WotLK Classic client?
Trinitycore has 3.4.0 for Wotlk classic but it's pure sandbox. It's so much work to be done so don't expect it to be released. https://github.com/TrinityCore/TrinityCore/tree/wotlk_classic
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Offline MMORPG like wow classic?
You can host your own WoW server locally! I would personally recommend TrinityCore. It can be a little bit of a hassle, here's a setup guide.
- Vanilla content with modern gameplay
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SuperDuperAuctions, AH Browser for Private Servers!
If they use the base TrinityCore code there's no processing (the whole point of GetAll is a minimal processing dump of the data as-is). You can see the commit for it here https://github.com/TrinityCore/TrinityCore/commit/3aaeb574050668e5a240078f6e40337c3975d110 and you can see it just dumps what is there until 55k then stops hard.
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Is there any Dragonflight repack already?
You can just compile one here - https://github.com/TrinityCore/TrinityCore
- 3.3.5 TrinityCore vs AzerothCore?
What are some alternatives?
When comparing lua-mod-auto-learn-skills and TrinityCore you can also consider the following projects:
Eluna - Eluna Lua Engine © for WoW Emulators
azerothcore-wotlk - Complete Open Source and Modular solution for MMO
lua-mod-skip-dk-starting-area
SkyFire_548 - SkyFireEMU is a full featured World of Warcraft: Mists of Pandaria emulator written in C++. || Compatible with World of Warcraft client 5.4.8 (Build: 18414) Project Established in 2011 || Support on Discord https://discord.gg/DnKZycD
core - Progressive Vanilla Core aimed at all versions from 1.2 to 1.12
WoW-Launcher - A game launcher for World of Warcraft that allows you to connect to custom servers.