lsdpack
ZGB
lsdpack | ZGB | |
---|---|---|
1 | 3 | |
119 | 709 | |
- | - | |
0.0 | 3.0 | |
about 2 years ago | 4 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
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lsdpack
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Gameboy = Chiptunes alarm clock
screen rotation -> yes, it should be possible, I need to sort up my tiles any way ROM too big -> my first version in C was under 32K but had a really shitty music., what takes so much space in the current version is the music. I use https://github.com/jkotlinski/lsdpack, this tool plays LSDJ tunes through and emulator and dumps the registers into an asm file, that I include in my project.
ZGB
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Game Boy Competition 2023
This is a game jam where you make a Game Boy game in three months. If you don't know a lot of programming you can use GB Studio, you can learn the nitty gritty of how the Game Boy works by using assembly programming with RGBDS, or you can use C with GBDK or ZGB.
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Change collision box position ZGB sprites?
As of right now, I'm using the ZGB because it seemed simple enough, and I like C. And I'm using Gameboy Tile Designer for my sprites. I know that my player sprite's collision box is defined in the .gbr.meta file, and I figured out how to adjust the collision box dimensions like so:
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[UPDATE] a WIP Fan demake on the gameboy
If you'd like to learn to code (and I totally understand if that seems daunting or you just don't) there are some options short of coding it all yourself - for one, there are other, possibly more flexible engines. One I considered for a bit before rolling my own was https://github.com/Zal0/ZGB - he has several games with source available to help people get started.
What are some alternatives?
RetroPlug - A frontend for the SameBoy GameBoy emulator, with a focus on music creation. It runs standalone and can be used as an audio plugin (VST) in your favourite DAW!
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
NoobBoy - A simple GameBoy emulator written in C++
openbor - OpenBOR is the ultimate 2D side scrolling engine for beat em' ups, shooters, and more!
clockboy - turn a Gameboy into a chiptune alarm clock
tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.
sprite - A Game Boy emulator written in drizzle.
Petris - A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.
rgbds - Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color