love
Godot Card Game Framework
Our great sponsors
love | Godot Card Game Framework | |
---|---|---|
258 | 20 | |
4,341 | 832 | |
5.9% | - | |
9.6 | 3.6 | |
7 days ago | about 1 month ago | |
C++ | GDScript | |
GNU General Public License v3.0 or later | GNU Affero General Public License v3.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
love
-
Ask HN: Yo wants to build a game, I'm lost. What can I do?
I've built a few games with my son over the years. The fun part for us was all about fast iteration, and then laughing at the bugs together.
There are some other recommendations here for how to approach 3d, and he is specifically asking for 3d -- but I want to put in one more pitch for 2d: the fun-to-tedium ratio can be much higher.
I wonder if you could spend some time prototyping some of his ideas in LÖVE https://love2d.org/ -- if you show him the smallest sketch of something working, he might have an idea about what to add next.
Many years ago, on a flight, we went from 0 to game before we landed (with no experience).
-
Show HN: A variant of Conway's Game of Life in color you can run on your phone
* When a cell is born it randomly takes on the color of one of its (3) parents.
To try it out:
1. Install LÖVE for your device from https://love2d.org (~5MB and open source). (iOS requires building from source on a Mac, or installing the third-party Love2D Studio: https://love2d-studio.marknoteapp.com)
2. Install my Lua Carousel from https://akkartik.itch.io/carousel (~100KB). It includes all its source code and can be edited live on a computer as it runs.
3. Copy the ~100 lines of code from the bottom of https://akkartik.itch.io/carousel/devlog/651711/new-version-after-9-days and paste them into Lua Carousel.
-
Gearing up for Lua
Probably the most important piece of software we'll be playing around with is a game engine called LÖVE. Lua is well known around developer circles as being a good scripting language when it comes to making games, and this engine is one of the more popular. I'll be going through installation at the end of this post.
-
Original Sling'n'shoot Worms Game
I got it – these are the steps I took:
1. Download Love from https://love2d.org/
-
Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
-
How Do I Compile/Install Love 0.10.2 on Linux?
You don't need to use git if you don't want to. Try downloading the 0.10.2 source directly here (the file you want is love-0.10.2-linux-src.tar.gz); I see you've tried this already but try again just to see what happens. Extract it to a directory (e.g. love-0.10.2-linux-src) and then run:
-
Not only Unity...
Love2d (MIT/C++/Lua) https://github.com/love2d/love
-
Ask HN: Released games built on FOSS engines?
- Löve (doesn't have a separate page, but showcases a few games at the bottom of the page): https://love2d.org
-
How to have the coolest booth at a tech conference 🕹👾
The game, Wasp Escape, was built using the open-source Löve 2D game library for Lua.
-
I want to make a game but I'm scared...
love2d (lua) is a productive, fun, good docs, and most importantly proven / field-tested 2d game library, with easy to learn fast to compile and fast to run language - lua. while lua might not have a lot of features as python, the big bonus is that its much more focused language, which is important because otherwise you can get easily distracted on bells and whistles that other programming languages provide, i know that from experience
Godot Card Game Framework
-
How to handle multiple cards having the same physics but different effects?
Good luck for you, there is a card game framework, though I have never used it so I cannot speak for its quality.
-
Has anyone tried making a 3D card game with Godot? Got any hard-earned tips?
It's under AGPL license (have fun reading through this ugly monster). Among other things like telling you what to do when you sell or merge your company, using means you would have to make your project open source and AGPL too, if you take stuff from it.
-
Does anyone provide tutoring services in Godot?
If you plan on using this, be sure to check and try to understand the monstrosity of a license you can only use it under. Unlike the vast majority of assets shared on the Asset Library, this particular one is not available under the simple, easy to understand and permissive MIT license.
- Request: Godot Card Game Framework tutorial
-
How to make an Android card game?
There is actually a card framework which might be helpful, never used it though: https://github.com/db0/godot-card-game-framework
-
Godot Card Engine (Plugin) vs Godot Card Game Framework
I have found Godot_Card_Engine, a plugin by BraindeadBZH, and Godot Card Game Framework by db0, and was curious if anyone has had experience with either. Are these the best options or is there something else out there I may be missing?
- Card Game Framework v2.1 released
-
Can RenPy be easily used for non-VN games?
https://github.com/db0/godot-card-game-framework and a framework
-
I have created a real life TCG/board game. Which engine should I use to bring it to PC?
As others mentioned, I have created a card game framework on Godot which would fit all your requirements. I also have 2 different games in progress with it. One is like Slay the Spire and the other is a more traditional CCG style, called Fragment Forge. You can use them as reference.
-
Ask HN: JavaScript open source game development engine/lib?
Godot [0] is super intuitive, so I recommend it wholeheartedly. And then you ought to look at the Godot Card Game Framework [1], which I've also used for a uni project.
The author has a couple of examples (check their Github repo), which you can play online [2][3]. Also, join the Discord (check the repo for a link). The community is very friendly and helpful (just be sure to learn Godot first, though).
0. https://godotengine.org/
1. https://github.com/db0/godot-card-game-framework
2. http://fragmentforge.dbzer0.com/
3. http://dreams.dbzer0.com/
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
godot_card_engine - A plugin for Godot to create card based games
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Hypnagonia - Therapy through Nightmares
MonoGame - One framework for creating powerful cross-platform games.
triple-triad-godot - Re-implementation of Triple Triad from Final Fantasy VIII. Made with Godot 3
TIC-80 - TIC-80 is a fantasy computer for making, playing and sharing tiny games.
builder - Multiplayer game framework
bevy - A refreshingly simple data-driven game engine built in Rust
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Fragment Forge - A card game about the demoscene