glazier
rhine
glazier | rhine | |
---|---|---|
- | 1 | |
12 | 130 | |
- | 0.8% | |
0.0 | 8.2 | |
over 5 years ago | 8 days ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | BSD 3-clause "New" or "Revised" License |
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glazier
We haven't tracked posts mentioning glazier yet.
Tracking mentions began in Dec 2020.
rhine
-
Function parallel game engine?
Continuous time domain smells of FRP. Running systems at different rates is basically what's rhine brings to the FRP table.
What are some alternatives?
glazier-react - Haskel bindings to React
Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems
sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages
reactive-bacon - FRP (functional reactive programming) framework inspired by RX and Iteratee
glazier-pipes
reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.