livekit
webrtc
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livekit | webrtc | |
---|---|---|
8 | 41 | |
7,042 | 3,792 | |
4.6% | 2.5% | |
9.8 | 8.6 | |
6 days ago | 3 days ago | |
Go | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
livekit
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Jitsi Meet Flutter SDK
Zoom does use a custom protocol. This is why it doesn’t work nearly as well when you take a call in the browser client. Not because WebRTC isn’t up to the task, but because Zoom hasn’t invested in it.
Ignoring costs, while having someone host infra for you will always be easier than managing it yourself, I think we’ve really improved the DX of hosting your own WebRTC infra with LiveKit: https://github.com/livekit/livekit
- Video streaming in golang
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Scaling WebRTC with Go: how we built a distributed mesh network for 100k-person events
https://github.com/livekit/livekit/blob/master/pkg/service/egress.go looks like the meat of this
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Insights into quality engineering at any of the video streaming companies?
You might be able to learn a bit from digging into https://docs.livekit.io/
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livekit-server VS livekit - a user suggested alternative
2 projects | 27 May 2022
As mentioned in the description, the project is not DISCONTINUED, it has just moved.
- LiveKit – Open source, high performance WebRTC infrastructure
- LiveKit – open-source, high performance WebRTC infrastructure
webrtc
- VoRS: Vo(IP) Simple Alternative to Mumble
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Pure C WebRTC
I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....
When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!
Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)
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I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!
* https://github.com/shinyoshiaki/werift-webrtc (Typescript)
* https://github.com/pion/webrtc (Golang)
* https://github.com/webrtc-rs/webrtc (Rust)
* https://github.com/algesten/str0m (Rust)
* hhttps://github.com/sepfy/libpeer (C/Embedded)
* https://webrtc.googlesource.com/src/ (C++)
* https://github.com/sipsorcery-org/sipsorcery (C#)
* https://github.com/paullouisageneau/libdatachannel (C++)
* https://github.com/elixir-webrtc (Elixir)
* https://github.com/aiortc/aiortc (Python)
* GStreamer’s webrtcbin (C)
See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.
- WebRTC for the Curious
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Building WebRTC server implementation for Erlang
This is not true, there are actually multiple WebRTC implementations in different languages besides the reference library: aiortc (python), libdatachannel (C++), sipsorcery (C#),webrtc-rs (rust), werift (Typescript), and Amazon Kinesis (C)
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Trying to get WebRTC ICE to work with Rust
I am trying to get WebRTC working using Rust https://github.com/webrtc-rs/webrtc
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Real-Time Video Processing with WebCodecs and Streams
I have opened an issue on GitHub [1], we can continue there.
[1] https://github.com/webrtc-rs/webrtc/issues/426
- Can you help me with Webrtc-rs and insertable streams?
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
webrtc
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A Rust library for cross-platform video apps using WebRTC and LiveKit
webrtc.rs is a port of Pion (which we also use). It's a better fit for server-side use
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WebRTC signaling server in Rust
I want to use peer-to-peer communication and data transfer for my next side project (client-server web app). I've been doing some research and WebRTC seems to be the only option for this on the client. There are a ton of libraries and product offering for facilitating STUN/TURN servers as a service, but I'm quite interested in learning more about these protocols. That being said, I'm not the best rust programmer (part of the reason of using Rust as the server is so that I can learn more), and the signalling protocols seem rather complicated. I've looked at https://github.com/webrtc-rs/webrtc and it seems promising.
What are some alternatives?
OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS
aiortc - WebRTC and ORTC implementation for Python using asyncio
ion - Real-Distributed RTC System by pure Go and Flutter
Pion WebRTC - Pure Go implementation of the WebRTC API
ringrtc
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
Jitsi Meet - Jitsi Meet - Secure, Simple and Scalable Video Conferences that you use as a standalone app or embed in your web application.
libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets
jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.
opencv-python - Automated CI toolchain to produce precompiled opencv-python, opencv-python-headless, opencv-contrib-python and opencv-contrib-python-headless packages.
livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]
Homer - HOMER - 100% Open-Source SIP, VoIP, RTC Packet Capture & Monitoring