livekit VS webrtc

Compare livekit vs webrtc and see what are their differences.

livekit

End-to-end stack for WebRTC. SFU media server and SDKs. (by livekit)

webrtc

A pure Rust implementation of WebRTC (by webrtc-rs)
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livekit webrtc
8 41
7,042 3,792
4.6% 2.5%
9.8 8.6
6 days ago 3 days ago
Go Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

livekit

Posts with mentions or reviews of livekit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-13.

webrtc

Posts with mentions or reviews of webrtc. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-19.
  • VoRS: Vo(IP) Simple Alternative to Mumble
    15 projects | news.ycombinator.com | 19 Apr 2024
  • Pure C WebRTC
    12 projects | news.ycombinator.com | 7 Jan 2024
    I am really excited about https://github.com/sepfy/libpeer. It has examples ready for ESP32 etc....

    When working on KVS I wasn't familiar with the embedded space at all. I saw 'heavyweight' embedded where you were running on Linux. Then you had RTOS/No OS at all. I wasn't prepared for these devices at all. If we can make WebRTC work in the embedded space I think it will really accelerate what developers are able to build!

    Remotely driven cars, security cameras, robots in hospitals that bring iPads to infectious patients etc... Creative people are building amazing things. The WebRTC/video space needs to work harder and support them :)

    -----

    I love how diverse the WebRTC space is now. Outside of this implementation you have plenty of other options!

    * https://github.com/shinyoshiaki/werift-webrtc (Typescript)

    * https://github.com/pion/webrtc (Golang)

    * https://github.com/webrtc-rs/webrtc (Rust)

    * https://github.com/algesten/str0m (Rust)

    * hhttps://github.com/sepfy/libpeer (C/Embedded)

    * https://webrtc.googlesource.com/src/ (C++)

    * https://github.com/sipsorcery-org/sipsorcery (C#)

    * https://github.com/paullouisageneau/libdatachannel (C++)

    * https://github.com/elixir-webrtc (Elixir)

    * https://github.com/aiortc/aiortc (Python)

    * GStreamer’s webrtcbin (C)

    See https://github.com/sipsorcery/webrtc-echoes for examples of some running against each other.

  • WebRTC for the Curious
    18 projects | news.ycombinator.com | 4 Jan 2024
  • Building WebRTC server implementation for Erlang
    6 projects | /r/WebRTC | 10 Dec 2023
    This is not true, there are actually multiple WebRTC implementations in different languages besides the reference library: aiortc (python), libdatachannel (C++), sipsorcery (C#),webrtc-rs (rust), werift (Typescript), and Amazon Kinesis (C)
  • Trying to get WebRTC ICE to work with Rust
    1 project | /r/rust | 29 Sep 2023
    I am trying to get WebRTC working using Rust https://github.com/webrtc-rs/webrtc
  • Real-Time Video Processing with WebCodecs and Streams
    3 projects | news.ycombinator.com | 18 Mar 2023
    I have opened an issue on GitHub [1], we can continue there.

    [1] https://github.com/webrtc-rs/webrtc/issues/426

  • Can you help me with Webrtc-rs and insertable streams?
    1 project | /r/rust | 7 Mar 2023
  • A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
    13 projects | /r/robotics | 22 Jan 2023
    webrtc
  • A Rust library for cross-platform video apps using WebRTC and LiveKit
    3 projects | /r/rust | 11 Jan 2023
    webrtc.rs is a port of Pion (which we also use). It's a better fit for server-side use
  • WebRTC signaling server in Rust
    2 projects | /r/rust | 20 Dec 2022
    I want to use peer-to-peer communication and data transfer for my next side project (client-server web app). I've been doing some research and WebRTC seems to be the only option for this on the client. There are a ton of libraries and product offering for facilitating STUN/TURN servers as a service, but I'm quite interested in learning more about these protocols. That being said, I'm not the best rust programmer (part of the reason of using Rust as the server is so that I can learn more), and the signalling protocols seem rather complicated. I've looked at https://github.com/webrtc-rs/webrtc and it seems promising.

What are some alternatives?

When comparing livekit and webrtc you can also consider the following projects:

OvenMediaEngine - OvenMediaEngine (OME) is a Sub-Second Latency Live Streaming Server with Large-Scale and High-Definition. #WebRTC #LLHLS

aiortc - WebRTC and ORTC implementation for Python using asyncio

ion - Real-Distributed RTC System by pure Go and Flutter

Pion WebRTC - Pure Go implementation of the WebRTC API

ringrtc

tauri - Build smaller, faster, and more secure desktop applications with a web frontend.

Jitsi Meet - Jitsi Meet - Secure, Simple and Scalable Video Conferences that you use as a standalone app or embed in your web application.

libdatachannel - C/C++ WebRTC network library featuring Data Channels, Media Transport, and WebSockets

jitsi - Jitsi is an audio/video and chat communicator that supports protocols such as SIP, XMPP/Jabber, IRC and many other useful features.

opencv-python - Automated CI toolchain to produce precompiled opencv-python, opencv-python-headless, opencv-contrib-python and opencv-contrib-python-headless packages.

livekit-server - Scalable, high-performance WebRTC SFU. SDKs in JavaScript, React, React Native, Flutter, Swift, Kotlin, Unity/C#, Go, Ruby and Node. [Moved to: https://github.com/livekit/livekit]

Homer - HOMER - 100% Open-Source SIP, VoIP, RTC Packet Capture & Monitoring