Litiengine VS referencesource

Compare Litiengine vs referencesource and see what are their differences.

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Litiengine referencesource
9 88
694 3,103
1.9% 0.7%
8.8 0.0
24 days ago 22 days ago
Java C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Litiengine

Posts with mentions or reviews of Litiengine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.
  • Java swing turn based roguelike game loop advice
    2 projects | /r/roguelikedev | 24 May 2023
    Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
  • Insert witty harvesting joke here
    2 projects | /r/ludumdare | 11 Jan 2023
    Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
  • Is there anything like PICO-8 for Java?
    4 projects | /r/pico8 | 22 Sep 2022
    From a quick search this is the main java engine i found: Litirngine
  • GC Progress from Java 8 to 17
    11 projects | news.ycombinator.com | 24 Nov 2021
    For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.

    There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.

    But I have no real experience with any of those.

  • How to fix - Warning: source release 11 requires target release 11
    2 projects | /r/IntelliJIDEA | 21 Sep 2021
    so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
  • Java game
    1 project | /r/learnprogramming | 29 Jun 2021
    Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
  • Learn to build a Roguelike game in Scala
    6 projects | /r/scala | 29 Jun 2021
  • Java
    1 project | /r/gamedev | 24 Feb 2021
    LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.

referencesource

Posts with mentions or reviews of referencesource. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-30.
  • Got my first c# software engineering job, any advice?
    1 project | /r/dotnet | 14 Jun 2023
    But to go deeper to .NET/CLR architecture is important too. Try to understand how it works inside. Use the source, Luke! https://source.dot.net/ https://referencesource.microsoft.com/ This source code vaults is not completed then try JetBrains dotPeek tool to look at any assembly source code.
  • The most obscure type in the System namespace
    1 project | /r/dotnet | 11 Jun 2023
    (https://github.com/Microsoft/referencesource/blob/master/System.ServiceModel/System/ServiceModel/MessageSecurityVersion.cs; scroll down to inner classes)
  • Why your F# evangelism isn't working
    5 projects | news.ycombinator.com | 30 May 2023
    List is an IList/IReadOnlyList; these interfaces do nothing that couldn't be done right inside the file itself.

    https://referencesource.microsoft.com/#mscorlib/system/colle...

    https://referencesource.microsoft.com/#mscorlib/system/colle...

    Instead we have to go diving through the IList, which implements ICollection, which implements IEnumerable, which implements IEnumerable (again). Just because each interface is composed of another interface, doesn't mean you aren't using inheritance. You are effectively creating a custom inheritance tree through willy-nilly composition.

    It is gratuitous to make this chain so deep, when the underlying code is just a handful of lines.

    https://referencesource.microsoft.com/#mscorlib/system/colle...

    https://referencesource.microsoft.com/#mscorlib/system/colle...

    https://referencesource.microsoft.com/#mscorlib/system/colle...

    ----------------------------------------------------------------------------------------------------------------

    The doc-strings are unnecessary. It's self-evident what most of the code does if you read it.

            // Returns an enumerator for this list with the given
  • How do I counter "Open source is less secure due to vulnerabilities being open too."?
    1 project | /r/opensource | 25 May 2023
    The whole .net framework source code is online.
  • Difference between String and StringBuilder in C#.
    1 project | /r/csharp | 7 May 2023
  • Best way to create two operators that differ only by one argument type and have the same numbers of arguments?
    1 project | /r/csharp | 13 Mar 2023
    https://github.com/microsoft/referencesource/blob/master/System.Numerics/System/Numerics/Vector2.cs https://github.com/microsoft/referencesource/blob/master/System.Numerics/System/Numerics/Vector2_Intrinsics.cs
  • Multi-Key Dictionary in C#
    2 projects | /r/dotnet | 31 Jan 2023
    .net itself has arbitrary interfaces, ex https://github.com/microsoft/referencesource/blob/master/mscorlib/system/action.cs
  • Ask HN: What book you recommend for advanced programming in C#?
    1 project | news.ycombinator.com | 30 Jan 2023
    Assuming if you are new to C# - start coding! And start reading https://learn.microsoft.com/en-us/dotnet/csharp/tour-of-csha...

    If you are not new to C#, start building an application end-to-end/a classic n-tier application, right from using a database, Entity Framework, WebAPI, DTO, AutoMapper, and a front-end (your choice - Angular/React/Vue with TypeScript or better yet - Blazor).

    You will not only understand & use dependency injection, reflection, LINQ, multi-threaded programming, generic programming, source-code generation, unit-testing - and much much more in a practical/real-world usage.

    Peruse https://referencesource.microsoft.com/ once in a while.

    Follow various team members of .NET Framework, C# team and the like on various social-media. https://mobile.twitter.com/i/lists/120961876

    I am sure there will be who agree / disagree with the above approach and will provide more viewpoints for you to consider.

    Enjoy - and strap yourself for an amazing journey or roller-coaster ride, however you want to call it!

  • FTP Web Request Question
    1 project | /r/csharp | 23 Jan 2023
    Maybe from the source of FtpWebRequest it is possible to track what the default behaviour is.
  • Get MimeType for .NET 6.0 Windows Forms program
    1 project | /r/csharp | 19 Nov 2022
    The class is just a very limited dictionary, a library will be the same or better.

What are some alternatives?

When comparing Litiengine and referencesource you can also consider the following projects:

libGDX - Desktop/Android/HTML5/iOS Java game development framework

.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.

FXGL - Java / JavaFX / Kotlin Game Library (Engine)

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

github1s - One second to read GitHub code with VS Code.

jMonkeyEngine - A complete 3-D game development suite written in Java.

CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.

jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun

CoreWCF - Main repository for the Core WCF project

Mini2Dx - A high-level cross-platform 2D game development API

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!