Litiengine
indigo
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Litiengine | indigo | |
---|---|---|
9 | 22 | |
694 | 605 | |
1.9% | 1.8% | |
8.8 | 9.4 | |
23 days ago | 1 day ago | |
Java | Scala | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Litiengine
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Java swing turn based roguelike game loop advice
Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
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Insert witty harvesting joke here
Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
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Is there anything like PICO-8 for Java?
From a quick search this is the main java engine i found: Litirngine
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GC Progress from Java 8 to 17
For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.
There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.
But I have no real experience with any of those.
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How to fix - Warning: source release 11 requires target release 11
so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
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Java game
Google is your friend. Search terms "Java 2d game engine": https://litiengine.com/
- Learn to build a Roguelike game in Scala
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Java
LibGDX is often recommended, but I'm also aware of FXGL and LITIENGINE.
indigo
- Indigo games get physical, 0.15.0-RC3 released!
- What library to use for creating a game?
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I am curious how many Scala developers on this sub use Scala to make games.
There's a nice community of Scala game developers around Indigo. The dedicated Discord is at https://discord.gg/b5CD47g
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HexTacToe - Simple PoC for Scala.js, Babylon.js & Electron.js interaction
Hey OP did you consider indigo for this project? https://github.com/PurpleKingdomGames/indigo
- Indigo - A game engine for functional programmers.
- Indigo: A game engine for functional programmers, in Scala
- Indigo 0.15.0-RC1 Released
What are some alternatives?
libGDX - Desktop/Android/HTML5/iOS Java game development framework
scala-game-library - Scala library for cross-platform 2D game development
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
tyrian - Elm-inspired Scala UI library.
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Defeating-User-Built-Dungeon - Godot text-based roguelike where you supply the levels.
jMonkeyEngine - A complete 3-D game development suite written in Java.
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
roguelike-tutorial - Following http://rogueliketutorials.com/ ...but with Scala and Indigo.
Mini2Dx - A high-level cross-platform 2D game development API
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.