Litiengine
PhysicsExamples2D
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Litiengine | PhysicsExamples2D | |
---|---|---|
9 | 285 | |
686 | 492 | |
0.7% | 0.6% | |
8.8 | 5.3 | |
6 days ago | 4 months ago | |
Java | C# | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Litiengine
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Java swing turn based roguelike game loop advice
Have you looked at https://litiengine.com/ code? Its an interesting little pure java AWT based engine. You could see how they are doing their game loop.
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Insert witty harvesting joke here
Tired of all the vaguely ambiguous harvesting references? Just want to take your mind off of all the comfy farming games? How about some old-school shooty fun in space? Star ReaperZ is an arcade space shoot-‘em-up made with our very own open source Java 2D game engine LITIENGINE. We didn’t have the full weekend at our disposal, so we had to cut some corners with graphics and audio, but all in all, you will have a great time harvesting innocent galaxies! Check out the game HERE!. Oh, and of course the game is open source!
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Is there anything like PICO-8 for Java?
From a quick search this is the main java engine i found: Litirngine
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GC Progress from Java 8 to 17
For native binaries, we now have https://www.graalvm.org/reference-manual/native-image/, but it probably doesn't yet work nicely with game frameworks? Not sure.
There are some engines, frameworks: https://jmonkeyengine.org/, https://litiengine.com/, https://libgdx.com/, https://www.lwjgl.org/.
But I have no real experience with any of those.
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How to fix - Warning: source release 11 requires target release 11
so I am trying Litiengine (https://litiengine.com/), but the problem is, I am getting this error everytime I wanna build project... I tried everything what I found on the internet, but it didn't help so far... New project has the same issue, when I changed sdk (15), the error was the same, just not 11, but 15...
- Learn to build a Roguelike game in Scala
PhysicsExamples2D
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My thought on different engines
Sooo. Unity. It's a 3D game engine created by a company of the same name. It was published in 2005 and is one of the most used game engines in the world due to its simplicity, the number of documents, and the easy way to publish games on all platforms.
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Top 10 Mobile App Development Tools: Building Apps Made Easy
Unity is a popular game engine and development platform that is widely used for creating games, as well as augmented reality (AR) and virtual reality (VR) applications. It provides a comprehensive set of tools, libraries, and features that enable developers to build interactive and immersive experiences across various platforms.
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A Proposal for an asynchronous Rust GUI framework
[3]: https://unity.com/
- Do you guys think this programmer is right about dotnet?
- Hi Flutter Devs, I am struggling to make a background for my app that is extremely high fidelity lava lamp bubbles - 3d, viscous, blobby, neon glow-y, lava lamp bubbles.
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Fueling Innovation and Collaborative Storytelling
Science Fiction has introduced us to worlds we could only imagine, but open source has helped to create a space for us to explore them. Open source gaming platforms like Unity and Unreal Engine have harnessed the imagination and creativity of developers, enabling them to build captivating gaming universes. Through open source collaboration, developers can create games that transport players to extraordinary realms, blurring the boundaries between fiction and interaction. For example, Star Citizen is a space combat simulator currently in development as an OSS project. The game is being created using the Unreal Engine, and one of the most ambitious open source gaming projects ever undertaken, promising to be a truly immersive experience, with players able to explore a vast universe, pilot their own ships, and engage in combat with other players.
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
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What makes a good game engine? My experience so far
It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
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balancing game mechanics for single player vs. mmo
There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
What are some alternatives?
libGDX - Desktop/Android/HTML5/iOS Java game development framework
svelte-capacitor - Build hybrid mobile apps using Svelte and CapacitorJS with live reloading on Android and iOS!
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
jMonkeyEngine - A complete 3-D game development suite written in Java.
VelcroPhysics - High performance 2D collision detection system with realistic physics responses.
jbox2d - a 2d Java physics engine, native java port of the C++ physics engines Box2D and LiquidFun
MonoGame - One framework for creating powerful cross-platform games.
Mini2Dx - A high-level cross-platform 2D game development API
twinejs - Twine, a tool for telling interactive, nonlinear stories
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU