lite
doom-emacs
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lite | doom-emacs | |
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30 | 271 | |
7,271 | 13,953 | |
- | - | |
0.0 | 9.9 | |
6 months ago | almost 2 years ago | |
Lua | Emacs Lisp | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lite
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TextAdept
Another small, minimalist Lua-based text editor is Lite[1], and it's much less "light" cousin Lite-XL[2]
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A Love Letter to Tinkerable Software
Playing with browser developer tools and always seeing obfuscated JavaScript makes me sad. I'm not a web developer, but I suspect the security gained is low enough to fall within the author's "unnecessary constraints."
On the other hand, there are projects like https://github.com/rxi/lite
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
Beyond the rendering which as noted is nothing that hasn't been done before (in general) the inherent OT/multi user + tree sitter functionality is something that entices me.
I'm surprised nobody pointed out lite/litexl here either it's rendering of ui is very similar (although fonts are via a texture; like a game would) and doesn't focus overly on the GPU but optimises those paths like games circa directx9/opengl 1.3
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Minimal Cross-Platform Graphics
For any graphic intensive application it would be obviously be necessary to use a GPU.
But for quick hacking / porting old demos / writing emulators and also text based UI it can be fast enough.
With the added benefit of small footprint, high compatibility and fast startup time.
The Lite editor https://github.com/rxi/lite is using pure software rendering (on top of SDL) in a rather naïve fashion but it still renders full 32bit colors at full resolution at more than 60FPS on my computer, not the best solution but still surprisingly fast given the simplicity of the renderer.
This is typically a case where simple/naïve can beat a juggernaut like Electron.
> is using pure software rendering (on top of SDL) in a rather naïve fashion
https://github.com/rxi/lite/blob/master/src/rencache.c#L4
I think you'll find that they found the naive approach was sufficiently poor, performance wise, that additional optimizations had to be applied on-top.
> But for quick hacking / porting old demos / writing emulators and also text based UI it can be fast enough.
/shrug
If you want to use it, use it. It's 'good enough'...
> if you vastly lower your expectations
- Lite: A lightweight text editor written in Lua
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Looking for an IDE with the following characteristics
How about lite https://github.com/rxi/lite
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Now that Atom has been discontinued - where to next?
You have options: - Sublime Text - VsCodium - Lite - https://github.com/rxi/lite
- 4coder editor is now fully open source
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Lapce
I like the single lapce.exe and loads reasonably fast.
But this is in a pre pre-alpha stage, so many bugs it's far too early for public feedback. It loads reasonably fast except chrome stats in top left then jerks towards the center. The start page says to bring up the command palette which I was unable to navigate via keyboard.
The open file dialog takes an eternity to load the first time, the path is in a text box that's not editable. Focusing a text file gives an Insert cursor which is in text mode, there's a noticable slow delay before writing the first character, text selection is non existent so lacks basic text editing features.
There is a built-in terminal however there's only a single tab.
The only thing that gives it potential is that the folder/file browsing is super quick even with a node_modules folder so it might be built on efficient rendering that can be improved.
Even for such a basic editor it's 38mb download. For a far smaller + more complete editor checkout Lite:
doom-emacs
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trouble downloading D.E. on emacs flatpak
$ rm -rf ~/.config/emacs # Remove the existing directory if necessary git clone --depth 1 https://github.com/hlissner/doom-emacs ~/.config/emacs ~/.config/emacs/bin/doom install
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Zed – A high-performance, multiplayer code editor written in Rust. Now in public beta
Sounds like what you want is emacs, but preconfigured. In that case, have you tried Doom Emacs, Spacemacs or any of the myriad of others like those?
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How to specify formatter for LSP mode?
`;; Needed to add javascript-eslint to the the next-checker after lsp so that it would actually load, as that wasn’t happening by deafult ;; also needed to runit after the lsp-afer-initalize-hook because otherwise ‘lsp wasn’t a valid checker (add-hook ‘lsp-after-initialize-hook (lambda () (flycheck-add-next-checker ‘lsp ‘javascript-eslint))) ;; https://github.com/hlissner/doom-emacs/issues/1530 ;; Potential alternative to the above ;; (after! (:and lsp-mode flycheck) ;; (flycheck-add-next-checker ‘lsp ‘javascript-eslint))
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Emacs for Professionals
The performance lag of Spacemacs was addressed by Doom Emacs ( https://github.com/hlissner/doom-emacs ). Have you tried Doom Emacs by any chance. After syncing everything, the performance is stellar in my opinion.
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Please help me in translating my vimrc to emacs equivalents.
but I just realized, you're probably better off using doom emacs. The defaults are sane, customizations are almost always optional and the community's really active/helpful. (Disclaimer: I'm a doom emacs user with ~2k lines of config)
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Just discovered emacs as a long term vim user and it's incredible
While Doom is more opinionated, it's not too difficult make Emacs your own, most of the choices are optimized anyway. Currently the head of Spacemacs devs is not active on the project anymore. Also I don't think it's hard to upstream code to Doom, as long as the code is thoroughly written, take a similar example on both sides: the introduction of a completion engine as layer/module (same packages are installed): - https://github.com/syl20bnr/spacemacs/pull/14901: 23 comments, 7 participants - https://github.com/hlissner/doom-emacs/pull/4664: 576 comments, 20 participants
You should definitely mention Doom Emacs - it will make Vimmers instantly feel at home.
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What would you consider a modern lisp workflow/toolchain?
Also Doom emacs has one. https://github.com/hlissner/doom-emacs https://github.com/hlissner/doom-emacs/tree/master/modules/lang/common-lisp
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Windows, Frames... great...but sessions?!
In doom emacs I use workspaces https://github.com/hlissner/doom-emacs/blob/develop/modules/ui/workspaces/autoload/workspaces.el
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Does anyone use Emacs to development big Golang project like Kubernetes?
I've been using Emacs(Doom Emacs) for Golang development for a while and everything is good so far, but I really have troubles when I use it to explore Kubernetes source code today, everything is very very slow which makes the entire editor almost unusable: gopls seems not respond at all, guru eats all of the CPU but all features just not working, and I even got the following error messages for simple saving:
What are some alternatives?
spacemacs - A community-driven Emacs distribution - The best editor is neither Emacs nor Vim, it's Emacs *and* Vim!
Visual Studio Code - Visual Studio Code
neovim - Vim-fork focused on extensibility and usability
prelude - Prelude is an enhanced Emacs 25.1+ distribution that should make your experience with Emacs both more pleasant and more powerful.
lite-xl - A lightweight text editor written in Lua
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
helm - Emacs incremental completion and selection narrowing framework
emacs-ipython-notebook - Jupyter notebook client in Emacs
evil - The extensible vi layer for Emacs.
logseq - A local-first, non-linear, outliner notebook for organizing and sharing your personal knowledge base. Use it to organize your todo list, to write your journals, or to record your unique life.
source-code-pro - Monospaced font family for user interface and coding environments
vscode-neovim - Vim mode for VSCode, powered by Neovim