lite
coc-pyright
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lite | coc-pyright | |
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30 | 15 | |
7,281 | 1,246 | |
- | - | |
0.0 | 9.1 | |
7 months ago | 18 days ago | |
Lua | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
lite
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TextAdept
Another small, minimalist Lua-based text editor is Lite[1], and it's much less "light" cousin Lite-XL[2]
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A Love Letter to Tinkerable Software
Playing with browser developer tools and always seeing obfuscated JavaScript makes me sad. I'm not a web developer, but I suspect the security gained is low enough to fall within the author's "unnecessary constraints."
On the other hand, there are projects like https://github.com/rxi/lite
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Leveraging Rust and the GPU to render user interfaces at 120 FPS
Beyond the rendering which as noted is nothing that hasn't been done before (in general) the inherent OT/multi user + tree sitter functionality is something that entices me.
I'm surprised nobody pointed out lite/litexl here either it's rendering of ui is very similar (although fonts are via a texture; like a game would) and doesn't focus overly on the GPU but optimises those paths like games circa directx9/opengl 1.3
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Minimal Cross-Platform Graphics
> is using pure software rendering (on top of SDL) in a rather naïve fashion
https://github.com/rxi/lite/blob/master/src/rencache.c#L4
I think you'll find that they found the naive approach was sufficiently poor, performance wise, that additional optimizations had to be applied on-top.
> But for quick hacking / porting old demos / writing emulators and also text based UI it can be fast enough.
/shrug
If you want to use it, use it. It's 'good enough'...
> if you vastly lower your expectations
- Lite: A lightweight text editor written in Lua
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Looking for an IDE with the following characteristics
How about lite https://github.com/rxi/lite
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Now that Atom has been discontinued - where to next?
You have options: - Sublime Text - VsCodium - Lite - https://github.com/rxi/lite
- 4coder editor is now fully open source
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Lapce
I like the single lapce.exe and loads reasonably fast.
But this is in a pre pre-alpha stage, so many bugs it's far too early for public feedback. It loads reasonably fast except chrome stats in top left then jerks towards the center. The start page says to bring up the command palette which I was unable to navigate via keyboard.
The open file dialog takes an eternity to load the first time, the path is in a text box that's not editable. Focusing a text file gives an Insert cursor which is in text mode, there's a noticable slow delay before writing the first character, text selection is non existent so lacks basic text editing features.
There is a built-in terminal however there's only a single tab.
The only thing that gives it potential is that the folder/file browsing is super quick even with a node_modules folder so it might be built on efficient rendering that can be improved.
Even for such a basic editor it's 38mb download. For a far smaller + more complete editor checkout Lite:
coc-pyright
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How to configure vim like an IDE
Python has several here, pylsp, pyright & a fork of vscode-python
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How to get inlay hints working with pyright
If you use coc.nvim, the coc-pyright module supports inlay hints: https://github.com/fannheyward/coc-pyright
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NVIM: More complete autocomplete
I highly recommend coc.nvim with coc-pyright for python support. Works regardless of vim variant (vim/nvim/etc)
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any way to tell coc-pyright to use mypy for its type checking instead?
Yup! Go here: https://github.com/fannheyward/coc-pyright And search for python.linting.mypyEnabled
- Code Linting
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Configuring vim for Flask and SQLAlchemy
I think coc-python has been deprecated for a while. You might want to try coc-pyright: https://github.com/fannheyward/coc-pyright
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Jinja and Django development
And for python dev, you can try & install these coc extension: - https://github.com/fannheyward/coc-pyright - https://github.com/yaegassy/coc-htmldjango
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What IDE do you use at your job? And what is the primary language you develop in?
VSCode's LSP was the key technology that enabled Vim to get IDE features. I've heard it works well for python.
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pyee Release 9.0: Type Annotations, New APIs & More!
As a bonus, pyright's baked in vscode support - something it shares with typescript - not only implies a buttery smooth vs code environment, but also leaves the door open for other lsp-friendly editor/IDE plugins. I personally use neovim and coc.nvim, and as it turns out pyright integrates with coc.nvim quite nicely.
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coc - microsoft python server language high memory usage.
coc-pyright is considered the successor to coc-python.
What are some alternatives?
lite-xl - A lightweight text editor written in Lua
jedi-language-server - A Python language server exclusively for Jedi. If Jedi supports it well, this language server should too.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
coc.nvim - Nodejs extension host for vim & neovim, load extensions like VSCode and host language servers.
Visual Studio Code - Visual Studio Code
Jedi-vim - Using the jedi autocompletion library for VIM.
Apache NetBeans - Apache NetBeans
pyright - Static Type Checker for Python
theia - Eclipse Theia is a cloud & desktop IDE framework implemented in TypeScript.
nvim-treesitter - Nvim Treesitter configurations and abstraction layer
LSP-pyright - Python support for Sublime's LSP plugin provided through microsoft/pyright.
vim-lsp - async language server protocol plugin for vim and neovim