limitless-engine VS Daemon

Compare limitless-engine vs Daemon and see what are their differences.

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limitless-engine Daemon
4 -
233 291
- 1.7%
9.1 9.3
about 1 month ago 3 days ago
C++ C++
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

limitless-engine

Posts with mentions or reviews of limitless-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-23.

Daemon

Posts with mentions or reviews of Daemon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Daemon yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing limitless-engine and Daemon you can also consider the following projects:

Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.

ezEngine - An open source C++ game engine.

ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

Unvanquished - An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

divert - Rust bindings for Recast Navigation.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!

OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

stm32-lis302dl - Provides the LIS302DL driver, part of the STM32Cube BSP Component for all STM32xx series.

Adria-DX11 - Graphics engine written in C++ using DirectX11

nodebuilder - An experimental DOOM Node Builder, written in C++