limitless-engine
Daemon
Our great sponsors
limitless-engine | Daemon | |
---|---|---|
4 | - | |
233 | 291 | |
- | 1.7% | |
9.1 | 9.3 | |
about 1 month ago | 3 days ago | |
C++ | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
limitless-engine
Daemon
We haven't tracked posts mentioning Daemon yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.
ezEngine - An open source C++ game engine.
ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils
Unvanquished - An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
divert - Rust bindings for Recast Navigation.
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!
OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch
stm32-lis302dl - Provides the LIS302DL driver, part of the STM32Cube BSP Component for all STM32xx series.
Adria-DX11 - Graphics engine written in C++ using DirectX11
nodebuilder - An experimental DOOM Node Builder, written in C++