license-checker
Cytoscape.js
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license-checker | Cytoscape.js | |
---|---|---|
10 | 31 | |
1,567 | 9,709 | |
- | 1.7% | |
0.0 | 9.3 | |
about 2 months ago | 7 days ago | |
JavaScript | JavaScript | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
license-checker
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Big Changes Ahead for Deno
I don't care whether it's all in one file or in a dozen files, but I want all of that information to be available programmatically in a text file (unlike in a readme or on Github) in a standardized location in a project.
In that respect, package.json is a strict win. Your lack of willingness to use `git blame` to see why you added a line, or lack of reasonable git comments, is not to be blamed on the file.
Complexity is unavoidable. How could you write a tool like license-checker [1] for a Go-based project without having license information in a standardized location? Without the scripts section, how can you create a tool like husky [2] that automatically installs git hooks for a project? Every single part of package.json is there for a good reason; at best you could argue that putting some of it in other files would be aesthetically superior, but that's just bikeshedding.
Complexity isn't de facto bad. Some complexity is required if you want a certain level of functionality to become available. Deno (and Go) are slowly accumulating that "cruft" as people realize that those functions are actually useful or even critical to a mature ecosystem.
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Italian Courts Find Open Source Software Terms Enforceable
Good doctors and drivers make mistakes, too, and they still face liability for those mistakes.
I think that if your company is large enough, you should have employees, or pay someone, to mirror your dependencies and automate license checks. There are projects that do the latter already[1][2]. You can loop your lawyers in if licenses change to ensure you don't violate them. If (A)GPL code still ships in proprietary products, that's a process problem that the company needs to solve.
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Node.js Packages and Resources
license-checker - Check licenses of your app's dependencies.
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Home Screen Shortcuts in React Native (with Expo)
If you don't know what licenses you're currently using, I suggest the license-checker NPM tool.
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How do I explain the concept of open source software to my boss?
Also, your IT dept is not entirely without concern here, you should be ensuring that you're not violating any open source licenses in your project, and be using something like https://www.npmjs.com/package/license-checker or an equivalent license checking service in your project language to ensure that everything is kosher
Cytoscape.js
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Create something like this in Angular?
This could be probably done with https://js.cytoscape.org/ as well, so maybe look into that.
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Graphing a mind map / binary tree
Maybe look into Cytoscape.js... There's a react wrapper component: https://github.com/plotly/react-cytoscapejs
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Budō Lineage Tree: a community-driven database and interactive explorer
The UI is almost entirely based on Cytoscape JS, which is one of the most use graph libraries out there (and for good reason, I've found it very good). The UI is similar to some other JavaScript libraries that deal with visualisation of network models, so it ends up being similar to most examples of Neo4j dashboards, D3, etc.
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Introducing scope42 - Improve your software architecture with precision! 🎯✨
Relationship graphs are created using Cytoscape.js
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CLOG javascript component question
I am playing with an app built around cytoscape.js for visualizing graphs. That means adding/removing nodes, responding to node events and so on.
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[OC] Skills map of different professions by specialization. The bigger star, the more popular the skill.
Data source: DB of tutorials and tags. I created the skills map of collective knowledge shows a number of tutorials uploaded by users. It is illustrated the topics of user-generated content. Size of stars is a number of tutorials on the topic. The bigger the star — the more popular skill. The more connection a skill has — the more essential and versatile it is. After the login, this map becomes personalized for every user in accordance with the uploaded tutorials. All skills are combined into 6 specializations (science, sign, people, tech, art, business). Some topics are repeated in several specializations, for instance, "soft skills." Tool: Cytograph.js Layout: Cise layout Interactive version is here https://unschooler.me/skills
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Svelvet Launches Today
> Yeah, I know there's D3.js but that involved way more knowledge and learning than I was interested in.
Same, d3 looked very powerful but had a steep learning curve. I was looking for something simple to generate process trees in real time and ended up using cytoscape js [0], helped me have a working POC in an hour, highly recommended.
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Gephi – The Open Graph Viz Platform
I’m a huge fan of Cytoscape.js. Not sure if it would be a competitor to Gephi as it’s just a JavaScript library but it’s very useful for things one might use D3 for. Not too not does it have the ability to draw, style, and animate the networks it has all the graph algorithms to do the analysis and traversal.
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14+ Best Node js Open Source Projects
Web-site:https://js.cytoscape.org/ Github page: https://github.com/cytoscape/cytoscape.js Demo: https://js.cytoscape.org/#demos License: Private license Github stars: 6.8k Contribution guideline: Yes Cytoscape.js is an open-source graph theory library written in JS. You can use Cytoscape.js for graph analysis and visualization.
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Render (un)directed graphs, DAGs in rust?
To illustrate visually what I'm looking for: https://js.cytoscape.org/, https://ialab.it.monash.edu/webcola/.
What are some alternatives?
sigma.js - A JavaScript library aimed at visualizing graphs of thousands of nodes and edges
d3 - Bring data to life with SVG, Canvas and HTML. :bar_chart::chart_with_upwards_trend::tada:
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
three.js - JavaScript 3D Library.
turf - A modular geospatial engine written in JavaScript and TypeScript
react-force-graph - React component for 2D, 3D, VR and AR force directed graphs
jsPDF - Client-side JavaScript PDF generation for everyone.
react-vis - Data Visualization Components
PDFKit - A JavaScript PDF generation library for Node and the browser
joint - A proven SVG-based JavaScript diagramming library powering exceptional UIs
python-license-check - Check python packages from requirement.txt and report issues
stackgl - A node.js-style module system for GLSL! :sparkles: