LibVLCSharp
Veldrid
Our great sponsors
LibVLCSharp | Veldrid | |
---|---|---|
287 | 12 | |
1,379 | 2,401 | |
1.9% | 1.3% | |
6.0 | 5.7 | |
about 11 hours ago | 10 days ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
LibVLCSharp
- Show HN: YTPics – Download pictures from YouTube videos
- What Happened to Videolan.org?
- VLC does not have Open Folder action
- The Audio is not being recorded on my clips for every game. This is what it’s say
-
How to rip your livestream video so you can keep it forever
Download and install VLC if you don’t already have it: https://www.videolan.org/
- I know nothing about Codec. Help with WEBRip.x264 and x265
- VLC Media Player
- Downloadable Software to Convert MKV to MP4
-
How can i split an MKV file into an audio and video file?
"VLC Media Player" on any device (Windows, Mac, etc.) and launch the program. You can find the software file at https://www.videolan.org/
-
How to convert .MOV files in Windows?
I believe the free VLC program will allow you to open the MOV file and export it to MP4. It's available for both macOS and Windows.
Veldrid
-
Is there a real time graphics llibrary in c#
I'd recommend Veldrid
-
Question: How to create OpenGL C# Bindings from scratch? (Bear with me please...)
So, for example, Veldrid, a low cross-platform graphics API-agnostic rendering and compute library for .NET, has its own bindings to provide different graphics backends. How were those created? Is it a completely manual process? are tools available? How are those maintained?
-
I need something like Pygame + PyOpenGL or LWJGL, but for C#/.NET
https://github.com/mellinoe/veldrid and https://github.com/dotnet/Silk.NET are nice wrappers around several graphic apis
-
C# voxel dev for mac & windows?
Check out Veldrid.
-
Game engine for programmars
Veldrid is a lower level engine that abstracts away a bunch of backends for you. Youll have to build your own pieces on top.
-
What graphic frameworks you recommend?
Also noteworthy: Veldrid
-
Is modern C# a good choice for writing a Vulkan engine?
in addition to what everyone has said already, take a look at https://github.com/mellinoe/veldrid
-
Custome game engine: what stack ?
Veldrid for graphics although I think SILK.net would also work well.
-
Efficient, cross-platform graphics library?
If you’re interested in C#, You could look into Veldrid. It is 3D however, so im not sure how easy it is to do 2D with it. ImGui.NET is a set of .NET bindings for Dear ImGui, which is one of the best immediate mode gui librarys out there imo. It has a canvas feature which allows you to draw 2D shapes via the gui renderer. Also, the creator of Veldrid and ImGui.NET has an example project for ImGui.NET using veldrid..
-
XNA vs FNA vs Monogame
Veldrid attempts to wrap several graphics api, directx11, metal, opengl, and vulkan. You would have to write most things from scratch but this lib will work cross platform. Probably not consoles though.
What are some alternatives?
Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
ImGui.NET - An ImGui wrapper for .NET.
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2
AssimpNet
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.