libtcod-ada VS dungeonBuilder

Compare libtcod-ada vs dungeonBuilder and see what are their differences.

libtcod-ada

An Ada binding for the libtcod rougelike library (by csb6)

dungeonBuilder

Python based 2D dungeon builder routines (by devonps)
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libtcod-ada dungeonBuilder
2 1
3 0
- -
3.6 4.1
5 months ago almost 3 years ago
Ada Python
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

libtcod-ada

Posts with mentions or reviews of libtcod-ada. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-16.
  • Sharing Saturday #371
    3 projects | /r/roguelikedev | 16 Jul 2021
    I continued working on my Ada bindings for libtcod. I am working on implementing an Ada version of the Rougebasin C++ libtcod tutorial, which so far has helped me test and improve the bindings a lot. Right now, color, console, input, BSP, FOV, line-drawing, and pathfinding are all supported.
  • Sharing Saturday #370
    4 projects | /r/roguelikedev | 9 Jul 2021
    I continued working on my Ada bindings for libtcod. I finally cleaned it up enough to put it on github here, so feel free to take a look!

dungeonBuilder

Posts with mentions or reviews of dungeonBuilder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-09.
  • Sharing Saturday #370
    4 projects | /r/roguelikedev | 9 Jul 2021
    I’ve taken a slow and cautious approach since restarting with my game and closed off a few game items that were in-flight. The most notable being my discovery of different dungeon building methods/routines - which I completed outside of my game in a separate tool, the repo is here. It’s written in Python 3.x and totally open source so feel free to download it, use it, do whatever.

What are some alternatives?

When comparing libtcod-ada and dungeonBuilder you can also consider the following projects:

rustrogueliketutorial - Roguelike Tutorial in Rust - using RLTK

HandsOnRust - The source code that accompanies Hands-on Rust: Effective Learning through 2D Game Development and Play by Herbert Wolverson